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On the second day of school, go to the Quidditch practice.
Complete the training with a "B" or better rank to get the Nimbus
2000 flying broomstick. You can now fly anywhere around the school
during the day.
Note: You can only land on grass and cannot fly inside the school.
When you exit of the Gryffindor Tower notice the object in the
corner. Hit it with Flipendo and three Beans will appear. Go around
the corner and walk at least three steps away. Return and cast
Flipendo again to get three more Beans. Repeat this to get as many
Beans as needed.
Use the Nimbus 2000 Broomstick and fly above Hogwarts. Fly through
the rings to get free Beans. A blue ring gives 10 Beans, a yellow
ring gives 1 Bean, a red ring gives 3 Beans and a green ring gives
2 Beans.
At the beginning at Ron's house is a tool chest in their barn.
Every time it moves on its own means that you can shoot it with
Flapendo to get more beans.
Go to the Burrow and Diagon Alley. Look for chests there for Wizard
Cards.
Go Neville's games, especially Broom Racing, to get Wizard Cards.
Note: You will have to pay Beans to participate in Broom Racing and
Gnome Tossing, Gnome Dunking is free.
In Ron's barn at the very beginning is a card on top of the
rafters. To get it, you need to climb the chicken coop outside.
In the Chamber Of Secrets, destroy paintings on the wall. You will
open the painting and get 100 points for Gryffindor.
After returning from the Whomping Willow, head deep to your right
when Professor Snape finishes scolding you. There, in a corner, you
will find your first Notice Board Item. You can return it to the
Notice Board before or after you go to the Restroom Shop the
Weasley's set up, earning you the very first 10 points in the game,
and possibly a Wizards Card.
Once you have collected your Standard Book of Spells (Grade 2) in
Diagon Alley, you can cast Flipendo to break barrels and uncover
Sickles that you can use to buy items such as Stink Pellets at
Gambol and Japes.
Use the Skurge spell on a chest covered in ectoplasm behind
a tapestry (you need the scissors spell) on the third floor, by the
Defense against the Black Arts classroom.
Gather every item for the students around Hogwarts (not the Notice
Board). You have to actually find the people. The final person will
give you a key to the confiscated items room. In there are six
Wizards cards and the biggest Bertie Bots Bean Bag.
When sneaking around at night, you need to get by many of the
prefects. When you need to get by them, simply crawl under the
bookcase to the left of the portrait that leads to the Griffondore
common room. It leads through a secret passage that takes you to
the fourth floor. When sneaking around and you do not want to walk
slowly, you can use various objects and spells to distract the
prefects. Stink Pellets are not too reliable, but the
non-explodable luminous balloons work well. As for spells, try
Flapendo.
Use your spell that cuts down tapestries and ropes on the spiked
ball. Walk up close to the edge and hold your trigger button
(default R1), charge up for a half second and cast.
Note: If you throw the imps into the fiery pits, they will die and
you do not have to worry about them. Likewise, if you throw
them all away you cannot put them into the cages to get out;
but when all are indeed gone, they respawn from that hatch in
the wall at the first ramp.
Once you get the Incedio Spell, return to the main room and make
sure the two pillars are down. Go into one of them and switch the
flame direction so that the flames are both are on one side of the
room. On the other side, use Incedio to light the pigs and Flapendo
to point them up to lift the platform; then again on the other one.
Run quickly to the switch by the exit. If successful the door, will
be unlocked halfway. You will need to do likewise with the other
side. Note: You do not have to charge at all -- this gives you
a few extra needed seconds.
When in one of the few battles with Hogwart's students (just the
Slytherin Gang, all others leave you alone), let them make the
first shot and bounce it back. Just as you do, use your Flapendo
with a quarter to half second charge to knock them back, thus
trapping them with two spells to knock back, which they can never
manage. Note: Beware, just as you finish casting Flapendo
(depending on distance), you will be forced to use your
Expelliarmus almost instantly.
To get to it, use your Lumos spell to light the floor and follow
the trail of spiders. Unlike the book, the spiders that are not
normal size will try to kill you. Attack them with Incendio. When
fighting the Giant Mother Spider, do not try to hurt the spider
itself. Instead, use your Incendio spell to burn the web it has
attached to the various trees. When done, it will fall into the pit
and you will slip in after it. In here, just run around until it
rears its head and exposes its soft under-belly. It is the only
part that is susceptible to second level magic. Note: It is best to
not charge and use rapid firing to get a little extra damage.
While fighting it, you may notice little sacks being dropped and
suspended by webbing. Shoot them down with Flapendo and collect
health and Bean power ups from Hedwig.
To defeat the Giant Spider in the Dark Forest, circle around him
and cast Rictosempra. He will not shoot any spider webs at you.
When the Whomping Willow starts to pound into the ground, hide in
the corner where you entered its lair. The shock wave cannot reach
you in here, unless you stray too far from it. Should you get hit,
you should have refilled your potion Vile before you entered. Also,
Hedwig will drop Cauldron Cakes and Beans for your aid.
Note: Rapid firing technique is recommended. Lock on to the limbs
after they finish pounding and fire a quick shot, then wait
to lock onto the Willow's Eye. Then, fire repeatedly until it
stops hurting him before running back to your hiding hole.
The Notice Board in the Gryffondor common room usually gives
a location, but higher up as you near completion they start to give
vague clues, such as "Could be anywhere on grounds". With personal
requests, they do not ever really give you a clue, except the first
one. However, the items are near the area in about a two acre
search range:
When in doubt, check Hagrid's Hut. Many of the lost items end up
there.
.3 Roots Needed
Search the left side of Hagrid's Hut, by the Herbology Center.
From there, they all scatter (much like Neville's china set) behind
Hagrid's Hut towards the Forbidden Forest. The person that wants
these will give you the key to the Confiscated Items Room (six more
cards and a bag to hold 200 Bertie Bott's Every Flavored Beans).
.Lost Badge
Found on the Broom Flying Field, towards Hagrid's Hut and the
Whomping Willow (still inside the Flying Court).
.Lost Newspaper Article
Search the left side of Hagrid's Hut. Note: "Left" being if you
were looking from his front door towards the castle (the side next
to the Herbology Center).
.Lost Wizards Hat
Found in a small patch of trees towards the Quiddich Court.
.Neville's Crockery
Can be found close to the Flying Court and Hagrid's Hut. Up on
a roof will be a multitude of his china set. Go about a fifteen to
twenty five second flying trip from Neville (heading back).
.Secretive Dragon Scale Gloves
The elusive gloves are by the lake, but not on land. They can be
found just outside the Broom Flying lessons field, on the lakeside.
You will notice a long strip is down low. On the far end are five
torches (light with Incendio to get a Wizards Card), and in the
middle somewhere should be the gloves.
.Telescope
Located on the tower where you enter to go in the main entryway.
It is on the far left.
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