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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
LAST UPDATE - SHOW ALL


Critical Depth
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-Bermuda Submarine:

In the Bermuda level there is a Submarine sticking over
the central chasm with a stone projection on the chasm
wall supporting the sub. Fire any weapon into either
side of the projection, the sub should tilt slightly.
Continue to fire weapons into the projection and the
sub will continue to tilt until it slides off into the
chasm. It should strike the ledge directly beneath it,
leaving behind a collection of power up weapons.

Bonus Characters:
-----------------
-To play as Mr. Phatt:
While fighting Mr. Phatt, finish him off with a combo
that does at least 48 points of damage. Once he's
unlocked, you can select Mr. Phatt on the Character
Selection screen.

-To play as Abaddon:
Complete the entire game in Captain difficulty mode.
Once he's unlocked, you can select Abaddon on the
Character Selection screen.

-To play as the Overseer:
Complete the game with all twelve of the non-hidden
characters, making sure to save afterwards.

-To play as Agent 326:
Defeat the Cephalapods in the Transmitter level with
1,000,000+ points, and 326 will challenge you to a
deathmatch. Defeat him to unlock him. Higher difficulty
levels award more points.



-Drop Pods:
While playing, quickly press L1, R1, L1, R1, Up, Down,
Left, Up. You have to be quick to enter this.

-Extra Lives:
On the Indian Ocean board go to the "double loop" room
(there are two giant loops standing up on the floor).
Pilot your craft between the two loops and turn toward
the wall covered with starfish. Shoot missiles to reveal
a secret passageway. Go down passageway and find a room
with four crystals on the wall. Shoot each of the
crystals until they shoot out shiny disco balls. Once
all four are activated, an extra man will appear in the
center of the room.
On the Mediterranean board blow up the tall statue and
grab some pilot missiles. Dive deep in front of the
statue and go through the doorway (it's below critical
depth and it has a health in it). Now go up until you
hit the ceiling. In front of you is a door with a large
keyhole. Shoot a pilot missile through the keyhole (use
regular missiles to tell when you're lined up right).
Once the pilot missile goes through the hole, guide it
around the first corner and hit the pot on the stand.
This opens the door. Swim down the tunnels into the
room with the statue. Up top on the shelves is a red
pot that contains a yellow key. Get the key. Now swim
all the way back out and go to the upper temple (the
one with the female statues in front). Now that you
have the key, the door will open. Blow up the altar on
the floor and go down the secret tunnel to the extra
man.

-Guided Missiles:
Press and hold TRIANGLE, then press R1+L1 simultaneously
to fire a guided missile. You can now direct it with
the d-pad or detonate the missle at any time by pressing
R1 and L1.
NOTE: After about 10 to 15 seconds the missle will
detonate automatically.

-Infinite Weapons:
Press L1, R1, L1, R1, Up, Down, Left, Down while playing.

-Invincibility:
For invincibility, press L1, R1, L1, R1, Up, Down, Left,
Right while playing.

-Killing the Eel:
In the Medditeranian there is a giant electric eel
guarding the threshhold. Although normal attacks can
eventually kill it, a stun blast is much faster.

-Quad Damage:
To do four times the normal damage, press R1, R2, R1,
R2, Up, Down, Up, Down while playing.

-Quick Fire Combo:
Press and hold both weapon select buttons (L1 and R1 by
default.) A menu of directions and button symbols will
appear besides your weapon list.
Push the direction or button symbol next to the desired
weapon to make it fire. By quickly pressing a series of
buttons or diretions you can unleash devestating combos.
Unfortunately, each weapon fired in this manner drains
your power meter bar. So doing this maneuver can leave
you without shields or turbo.

-Secret Room and Extra Life:
On the second level, at the Battle in the Red Sea, go
inside the temple and find the room where there are
seven statues of kings sitting upon thrones - three on
each side of the room and one in the middle, sitting on
an incline going down. You can hit the other statues
for weapons, but the statue in the middle is the
important one. Hit it with a remote detonator or
something powerful. It will blow up, revealing a secret
passage to a hidden room. One of the statues in this
room contains the extra life.

-Super Weapon Power-up:
In Fort Apocalypse, go to the southern triangular tunnel.
Shoot out the central floor area of this tunnel to
reveal a hidden alcove and Heal Power-up under the
floor.
Go into the alcove and attack the southern wall until
it blows up revealing another passage. Follow this
passage to a room with a sucker weapon where the
passage forks to the left and right and slopes down
toward critical depth. Either fork will lead you to a
glowing yellow sphere, use turbo to dive down and grab
this, you will be rewarded with two of each weapon.
This power-up is well below critical depth so be sure
you have enough health to survive. Depending on your
character's armor and speed you will take between 40%
and 60% damage.

-Stun blast:
While playing a game, hold R2 and press Right, Left, Up.
Note: This assumes the controller is in the default
configuration.

-Depth charge:
While playing a game, hold R2 and press Left, Right, Up.
Note: This assumes the controller is in the default
configuration.

-Lay a mine:
While playing a game, hold R2 and press Right, Left,
Down. Note: This assumes the controller is in the
default configuration.

-Surface mine
While playing a game, hold R2 and press Left, Right,
Down. Note: This assumes the controller is in the
default configuration.



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Related Links
  • Click here to find more Critical Depth cheat codes at CheatCodesClub.com .
  • Click here for more Critical Depth cheat codes at Cheatoogle.com.
  • Click here to find more Critical Depth cheat codes at CheatServer.com .



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