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An FAQ/Walkthrough for
Ape Escape 2
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Guide Information
Author: Tom Hayes
E-mail: tomhayes83(at)hotmail(dot)com
System: PlayStation 2
Updated: 28th August, 2003
Version: 2.0
Contents
1. Introduction
2. Gadgets
3. Walkthrough
4. Monkey List
5. Copyright Information
Version History
2.0 - 28th August, 2003: Updated the format.
1.0 - 2nd April, 2003: Completed the level walkthroughs.
0.8 - 31st March, 2003: Added walkthroughs up to level sixteen.
0.6 - 29th March, 2003: Added walkthroughs up to level twelve.
0.4 - 27th March, 2003: Added walkthroughs up to level eight.
0.2 - 25th March, 2003: Added walkthroughs up to level four.
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1. Introduction
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Ape Escape 2 is the sequel to an incredibly fun 3D platform game on the
PlayStation. In AE2, players control Hikaru as 300 monkeys are released into
the twenty vast levels of the game. A variety of gadgets are used to catch the
monkeys, varying from remote controlled cars and catapults, to stun clubs and
water cannons.
The gadgets are well thought out and useful, although it's disappointing that
there are only a few new ones. Unlike the original, a mass of extra bonuses can
be opened throughout the game, including concept art, stories, soundtracks and
enemy pictures. This combined with the massive amount of monkeys provides a
huge replay value. Although the game suffers from being slightly too easy in
places, Ape Escape 2 is a great improvement on an already enjoyable game.
The walkthrough section of this guide is written so that it doesn't include
walkthroughs to every step of the levels, but rather just the locations of the
monkeys and which gadgets should be used to catch them. I don't discuss the
controls of the gadgets in the walkthrough, so make sure you use the trainer in
the game whenever you gain a new gadget, which goes into great detail on the
controls of the gadget and its use.
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2. Gadgets
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Aqua Net
The Aqua Net is used for catching monkeys that swim underwater. Press the
right analog stick to shoot a net.
Bananarang
The Bananarang is a useful gadget that lures certain monkeys towards the
scent it creates. Monkeys with low Stomach Fullness statistics will rush
towards the Bananarang, while monkeys with high Stomach Fullness statistics
will not be as interested. Pull the right analog stick back to aim and let go
to shoot the Bananarang.
Catapult
The Catapult has three types of pellets which can be used. The normal pellets
are used for alerting monkeys, defeating basic enemies and activating
switches. The explosive pellets will stun monkeys and defeat tougher enemies.
And finally the guided pellets will head straight for the nearest monkey.
Pull the right analog stick back to aim, press down on the right analog stick
to select the type of pellet, and let go to shoot the pellet.
Dash Hoop
The Dash Hoop is used to travel across areas much quicker than normal. It can
also be used to climb steep slopes, defeat enemies and stun monkeys. Rotate
the right analog stick to activate the Dash Hoop, and then use left analog
stick to run in a direction.
Electro Magnet
The Electro Magnet is a gadget used for holding on to magnetic objects in the
levels. Push the right analog stick toward the object to hold on, and use the
left analog stick to move the object in a direction.
Monkey Net
The Monkey Net is the most important gadget in the game, and is used for
catching all the monkeys in the levels. Tilt the right analog stick to swing
the net for the vertical strike, and press a direction immediately after the
first strike for a horizontal strike.
Monkey Radar
The Monkey Radar is an extremely useful gadget for locating monkeys in the
levels. Rotate the right analog stick to see a signal appear in front of the
radar. A blue signal indicates that there are no monkeys present, while a red
signal indicates that a monkey is nearby. The sound will become quicker the
closer the monkey is to the radar. Press L2 after locating a monkey to view
their statistics.
Power Punch
The Power Punch is without a doubt the most powerful gadget in the game.
Awarded after defeating Specter for the first time, the Power Punch can be
used to stun monkeys, defeat all types of enemies in one hit (excluding
bosses), and reveal secret areas in the levels. It has a very long reach, so
it's also useful for activating switches from a distance. Press the right
analog stick in a direction to use the Power Punch.
R.C. Car
The Remote Controlled Car is used to stun monkeys, and can also be used for
travelling under gaps to activate switches. Press the right analog stick to
put the R.C. Car on the floor, and then tilt the right analog stick to
control the car.
Sky Flyer
The Sky Flyer enables Hikaru to hover up to high places in the levels. Rotate
the right analog stick in either direction to hover up, and then tilt the
left analog stick to travel in a direction.
Stun Club
The Stun Club is the first weapon in the game, and can be used for a variety
of things. It will defeat most of the basic enemies seen early on in the
game, and will stun monkeys for a short while. Tilt the right analog stick to
swing the Stun Club in that direction, or rotate the right analog stick to
spin the Stun Club.
Water Cannon
The Water Cannon sprays a stream of water which can be used to put out fires,
stun monkeys and defeat some enemies. Rotate the right analog stick to spray
water, and use the left analog stick to move.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3. Walkthrough
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===============================================================================
Level 1: Liberty Island
===============================================================================
Chill
Chill can be found at the end of the path behind the statue.
George
George is located before the first ledge near the start of the level. Just
run down the path and press forward on the right analog stick to capture him
with the monkey net.
Harley Q. Win
There are four large lights surrounding the statue in the middle of the area.
Select the Power Punch gadget and hit the top-left light to find the secret
monkey.
Henry
Henry is working high up on the left hand of the statue in the middle of the
level. A catapult is required to shoot Henry down from the statue.
Libby
Jump over the two ledges after capturing George to find Libby standing
further down the path.
Tomkey Kruise
Tomkey Kruise will be walking about on the platform that the large statue in
the middle of the level is standing on.
===============================================================================
Level 2: Breezy Village
===============================================================================
Baboondini
From the start point of the level, cross over the bridge and run up the steps
at the right side of the first windmill. Jump onto the pole at the top of the
steps and climb over the river to the grass area on the other side. Jump up
to the top of the steps at the right side of the windmill to find Baboondini.
Balboa
Run forward from the start of the level and run up the steps at the right
side of the first windmill. Jump onto the pole at the top of the steps and
climb over the river to the grass area on the other side. Select the Power
Punch gadget and hit the small windmill to find the secret monkey.
Crusty
Quarter turn right after crossing the bridge near the start of the level and
run up the steps at the end of the path. Turn left at the top of the steps
and run forward to find Crusty in a gap behind the house.
Dozy
In a crate at the left side of the house that Crusty hides behind. Use the
stun club to open the crate.
Jon
Quarter turn left after crossing the bridge near the start of the level and
hit the second crate after the first windmill to find Jon.
Walter
Run forward from the start point of the level to find Walter on the other
side of the bridge.
===============================================================================
Level 3: Port Calm
===============================================================================
Beday
Climb up the steps in the middle of the first area and run over to the other
side of the left bridge. Hit the switch to open the gates and swim through to
the next area to find Beday on top of the fountain. Double jump from the
highest part of the fountain and swing the monkey net to catch Beday.
Chili
Jump into the water at the start of the level and swim through to the steps
on the other side. From the top of the steps, run under the right bridge to
find Chili.
Dannyboy
Climb up the steps in the middle of the first area, and then run over the
left bridge to find Dannyboy.
Florence
Quarter turn right at the start of the level to see Florence standing up on a
high platform. Use the Sky Flyer gadget to hover up to the platform.
Lilo
Jump into the water at the start of the level and swim through to the steps
on the other side. From the top of the steps, run under the left bridge and
drop into the water. Swim through the tunnel on the right and jump out of the
swimming pool to find Lilo sitting on a chair.
Manuel
In the same area as Lilo, select the Power Punch gadget and hit the crate to
find the secret monkey.
Punto
Punto can be found rowing a boat through the water near the start point of
the level.
Seanyboy
From the start point, Seanyboy is sitting on a chair near some tables at the
top-right corner of the level. Climb up the steps in the middle of the area,
and then cross the right bridge to find him.
===============================================================================
Level 4: Viva Apespania
===============================================================================
Annie
Found in the arena with Toro, Annie jumps into a mechanical bull. Run in
circles to avoid the bull as it charges, and hit the green button on the back
of the bull when it stops. Hit the button three times and Annie will fall
out.
Billy
Billy stands at the left side of the slope in the first area.
Birgit
Run down the steps at the start of the second area and continue forward along
the path to the curved steps at the other side. Run to the top of the steps,
and then half turn right. Select the Dash Hoop gadget, and use it to run
across the sloped roof to the second platform to find Birgit.
Chutney
Run down the steps at the start of the second area and quarter turn right.
Follow the path as it curves around to the left, and hit the button on the
right to raise the platform. Ride the platform up to the top, and then jump
off the right side of the platform to land on a small ledge with a block.
Push the block onto the switch, and run across the bridge that is revealed.
Run over the next bridge and hit the crate on the other side to find Chutney.
Lily
Run down the steps at the start of the second area and quarter turn left.
Take the next path on the right, and hit the button on the right wall to
raise the platform nearby. Run onto the platform and ride up to the roof to
find Lily.
Luis
Run down the steps at the start of the second area and continue forward along
the path to the curved steps at the other side. Run to the top of the steps,
and then go through the arch on the right to enter the arena area. Select the
Dash Hoop gadget and run down to the path at the bottom of the slope. Select
the Power Punch gadget and hit the wall on the right to find Luis.
Ole
Run down the steps at the start of the second area and continue forward along
the path. Turn right after passing under the arch to find Ole walking near
the steps leading up to the sloped roof.
Pogo
There are three crates at the left side of the slope in the first area.
Select the Stun Club gadget and hit the third crate to find Pogo.
Slope
Slope is found at the top of the slope in the first area. Use the Dash Hoop
gadget to run up the slope.
Toro
Run down the steps at the start of the second area and continue along the
path to the curved steps at the other side. Run to the top of the steps, and
go through the arch on the right to enter the arena area. Select the Dash
Hoop gadget and run across the slope on the left to the furthest platform.
Hit the button on the wall, and enter the arena to find Toro at the far side.
Trip
Continue forward along the path after catching Ole to find Trip walking near
the button that raises the platform.
Wiz
At the bottom of the steps in front of the entrance to the second area.
===============================================================================
Level 5: Castle Frightmare!
===============================================================================
Arthur
Quarter turn right from the start point of the level and select the Power
Punch gadget. Run up the slope and hit the third grave near the castle to
find Arthur.
Count Monkula
Run up the left steps after entering the castle and jump up to the path at
the other side of the room with the big statue. Run down the path and hit the
top-right banana coffin to find Count Monkula.
Hyde
Run up the left steps after entering the castle and drop down the hole on the
other side of the big statue to enter a new area. Hyde will be sitting at the
left side of the table.
Jumpy
Run up the left steps after entering the castle and double jump left before
you reach the button on the right wall to land on a high path. Follow the
path along to find Jumpy at the top of the steps.
Monk Quixote
Run up the right steps after entering the castle and jump across the two sets
of two floating chairs. Run along the path after passing the chairs to find
Monk Quixote before the swinging bananas.
Nana
In the same area as Hyde, Nana is sitting at the right side of the table.
Pierce
Run up the left steps after entering the castle and run to the right side of
the big statue to find Pierce.
Simon
Run up the left steps after entering the castle and jump up to the path at
the other side of the room with the big statue. Run down the path to find
Simon in the room with the banana coffins.
Stein
Run up the left steps after entering the castle and drop down the hole on the
other side of the big statue to enter a new area. Run through the tunnel
behind the right bookshelf to arrive in a huge area. Hit the button on the
back of the Frankenmonkey three times and Stein will fall out.
The Invisible Monkey
Run up the right steps after entering the castle and jump across the two sets
of two floating chairs. Enter the room on the right and use the Water Cannon
gadget to put out the fire on the left. Run through the fireplace to the room
on the other side, and hit the statue at the top-right corner of the room
with the Power Punch gadget to find The Invisible Monkey.
Van
Run up the right steps after entering the castle and jump across the two sets
of two floating chairs. Enter the room on the right and hit the monkey
portrait on the wall to find Van.
Virgil
Turn slightly left at the start of the level and hit the crate at the top of
the slope to find Virgil.
Viv
At the start of the castle, Viv will be standing at the top of the first set
of steps.
===============================================================================
Level 6: Vita-Z Factory
===============================================================================
Al
Turn slightly right at the start of the level and run forward to find Al.
Arnie
Quarter turn left at the start of the level and select the Power Punch
gadget. Hit the panel on the wall to find Arnie.
Bob
Run forward from the start of the level and hit the block with the Stun Club
to find Bob on the other side.
Bobby
After finding Vic, jump up the two steps and go through the tunnel to arrive
in an area with two huge robots. Jump into the Pipotchi robot at the far side
of the room and hit the green robot three times to find Bobby.
Chomp
Hit the block with the Stun Club at the right side of the first area to find
Chomp on the other side.
Phil G.
After finding Vic, jump up the two steps and go through the tunnel to arrive
in an area with two huge robots. Run through the tunnel at the other side of
this area, and jump into the Pipotchi robot. Hit the top-left barrel in the
room after the third door to find Phil G.
Skippy
After finding Vic, jump up the two steps and go through the tunnel to arrive
in an area with two huge robots. Skippy is found at the start of this area.
Snap
Climb up the pole at the top-right corner of the first area and hit the cog
to lower the bridge. Run through the tunnel on the right and jump across both
moving platforms. Run through the next tunnel and jump over the force fields
on the two moving platforms to find Snap on the other side.
Vic
Climb up the pole at the top-right corner of the first area and hit the cog
to lower the bridge. Run across the banana sack path and use the Sky Flyer to
hover left to the next path. Drop down to the room at the bottom-left corner
of the area to find Vic.
===============================================================================
Level 7: Casino City
===============================================================================
Bubbles
Quarter turn left at the start of the first area and jump to the top of
the green platform. Double jump up to the left spinning platform, and then
quarter turn left. Jump on the pole and climb across to the other side, and
use the Catapult to shoot the button which activates the platform. Use the
platform to travel across to the other side, and then run past the four card
blocks. Run through the green entrance on the right to enter the circus.
Bubbles is being carried by a Pineapple Finch in the middle of this area.
Clint Apewood
Run around the right side of the circular platform in the first area and run
up the steps to enter the bar. Clint Apewood is found behind the left side of
the bar.
Jackson
Quarter turn left at the start of the first area and jump to the top of
the green platform. Double jump up to the left spinning platform in front to
find Jackson dancing on the platform in the middle.
Jessica
Run forward at the start of the first area and jump onto one of the small
platforms orbiting the large circular platform. Double jump to the top of the
large platform to find Jessica.
Jester
In the same area as Bubbles, Jester can be found on the stands at the back of
the circus.
Leo
Run around the right side of the circular platform in the first area and run
up the steps to enter the bar. Select the Power Punch gadget and hit the
jukebox to find Leo.
Oozy
Run forward at the start of the first area to find Oozy after the slot
machines.
Pelvis
On the steps at the right side of the first area.
Pierrot
In the same area as Bubbles, Vindy is walking on the high rope above the
middle of the circus.
Raymond
In the same area as Bubbles, Raymond is being carried by a Pineapple Finch at
the top of the circus.
Shaft
In the same area as Jackson, Shaft is dancing on the right spinning platform.
Simian Seagal
In the same area as Clint Apewood, Simian Seagal is found behind the right
side of the bar.
Ulysses
Run around the right side of the circular platform in the first area and run
up the steps to enter the bar. Ulysses is sitting in the area at the right
side of the bar.
Vincent
Run around the left side of the circular platform in the first area to find
Vincent standing near the entrance to the bar.
Vindy
In the same area as Bubbles, Vindy is standing in the middle of the circus.
===============================================================================
Level 8: Ninja Hideout
===============================================================================
Bon-O
In the large hall of the second area, Bon-O is found up the steps at the
right side of the first barrel.
Boxer
Shortly after the gap near the end of the second area, there is a room with
tall green pillars and rocks. Select the Power Punch gadget and hit the right
rock to find Boxer.
Chan
After passing the switch near the end of the first area, jump into the water
and swim to the top-right corner to find Chan.
Chuck
Shortly after the gap near the end of the second area, there is a room with
tall green pillars and rocks. Select the Power Punch gadget and hit the left
rock to find Chuck.
Duncan
After passing the switch near the end of the first area, run to the left side
of the area and select the R.C. Car gadget. Move the car into the pipe to
make Duncan dive into the water, then jump into the water and use the Aqua
Net to catch Duncan.
Harry Karry
Found shortly after the switch near the end of the first area.
Harvey
At the start of the third area, hit the gear to open the first door and run
to the other side to find Harvey.
Hideyoshi
In the large hall of the second area, run up the two sets of steps at the
right side of the first barrel. Hit the switch on the right at the top of the
second set of steps, and drop down to the room on the left to find Hideyoshi.
Jim
Run up the first set of steps near the start of the second area, and select
the R.C. Car gadget. Use it to travel under the gap at the left side of the
fence, and stop it on the switch to open the gate. Run through the gate to
find Jim.
Ledski
In the third area, hit the gears and open all three doors to find Ledski
sitting at the back of the room.
Rapido
Rapido is found at the start of the second area. He's very fast, so the Dash
Hoop can be a useful gadget here.
Shiho
At the other side of the large gap shortly after the temple in the second
area. Use the R.C. Car to travel through the pipe and stop on the switch to
create a bridge across the gap.
Snooz
Standing at the right side of the pipe that the R.C. Car travels through to
open the gate in the first area.
Somnia
Run forward from the start of the first area to find Myeh behind the first
fence on the right. Select the R.C. Car gadget and drive it under either gap,
which will cause Somnia to crawl out from under the fence.
Takashi
At the bottom of the steps near the temple in the second area.
Twiggy
Near the start of the first area, Twiggy is disguised as a statue at the left
side of the path.
===============================================================================
Level 9: Snowball Mountain
===============================================================================
Bernie
At the top of the slope near the exit to the first area, half turn right and
run along the path on the left to find Bernie.
Big Bopper
Big Bopper is one of six monkeys skiing down the slope in the middle of the
third area.
Chill
Standing on the snow before the icy path that leads to the house in the
second area.
Davee
Davee is one of six monkeys skiing down the slope in the middle of the third
area.
Eddie the Falcon
Eddie the Falcon is one of six monkeys skiing down the slope in the middle of
the third area.
Elodie
Elodie is one of six monkeys skiing down the slope in the middle of the third
area.
Jibber
At the top of the slope near the exit to the first area, half turn right and
run along the path on the left to find Jibber.
Jimmy
Jimmy is one of six monkeys skiing down the slope in the middle of the third
area.
Monkey Claus
Riding on a sleigh high above the christmas tree in the second area. Select
the catapult and shoot a normal pellet to knock Monkey Claus off his sleigh.
Parka
Holding onto the decorations above the left side of the christmas tree in
the second area.
Raver
Standing at the right side of the movable block before the christmas tree in
the second area.
Threedee
At the top of the slope near the exit to the first area, half turn right and
run along the path on the left to find a large crate. Select the Power Punch
gadget and hit the crate to find Threedee.
Zebedee
Ride the snowmobile up the slope in the middle of the third area and use the
green arrows to launch over the first gap to the path on the other side.
Continue forward and go down the first path on the left. Clear the gap at the
end of the path, jump off the snowmobile, and go through the tunnel to arrive
in an area with Zebedee.
Zippy
Zippy is one of six monkeys skiing down the slope in the middle of the third
area.
===============================================================================
Level 10: Lookout Valley
===============================================================================
Ally
After using the sky flyer to cross the first two gaps in the first area, Ally
can be seen walking on the island in the middle of the water.
Chris
In the same area as Simian Tell, Chris can be found on the curved path at the
back of the cave.
Gill
In the same area as Simian Tell, Gill is being carried by a Tomato Bird above
the water at the back of the cave. Use the Catapult to shoot the Tomato Bird,
and then use the Aqua Net in the water to catch Gill.
Gunn
Jump up the steps after crossing over the bridge in the second area to find
Gunn standing near a robot. Hit the green button on the back of the robot
three times and Gunn will fall out.
Lily
Swinging on the left vine of the large tree near the end of the second area.
Livingstone
Select the Power Punch gadget at the top-left corner of the first area and
hit the rock to find Livingstone.
Louis
Swinging on the right vine of the large tree near the end of the second area.
Olivia
Olivia can be found at the top-left corner of the first area.
Simian Tell
After using the sky flyer to cross the first two gaps in the first area, swim
away from the right side of the island in the water to find a boat in a
swamp. Paddle the boat to the other side of the swamp and run through the
entrance to the cave. Select the Catapult and shoot a pellet to raise the
platforms across the water. Jump across the platforms to the path at the top,
and select the R.C. Car gadget. Drive it through the small gap in the fence
on the left, and move it onto the switch after the second falling stone to
raise the platform in the water. Use the Sky Flyer gadget to hover onto the
platform, and double jump up to the ledge on the right to find Simian Tell.
Ty
Ty can be found at the top of the steps near the start of the first area.
===============================================================================
Level 11: The Blue Baboon
===============================================================================
Brad
In the first area, Brad is standing next to Sandy.
Bradley
Sitting on the chair at the right side of the ocean house in the first area.
Erin
Quarter turn right at the start of the first area and jump up to the top of
the steps. Select the Power Punch gadget and hit the statue to find Erin.
Gloria
Run forward at the start of the first area to find Gloria in the sand.
Michelle
Run forward at the start of the first area to find Michelle hiding in a snail
shell at the other side of the beach.
Montague
Run forward at the start of the first area and go through the entrance at the
other side of the beach. Run to the left side of the beach and jump into the
submarine. Swim through the hole in the ship and follow the tunnel down to
arrive in a room with two grates. Shoot the grate in front, continue along
the tunnel, and shoot the next grate to arrive in an area with two spinning
fans. Move through the gaps in the two fans and swim up through the next
tunnel to the surface of the water. Exit the submarine and jump up to the
platform to find Montague.
Mulder
Quarter turn left at the start of the first area, and swim through the water
to enter Water Island. Run to the right side of this area to find Mulder
standing near his ship. Hit the ship three times with the Stun Club and
Mulder will fall out.
Rik
Quarter turn left at the start of the first area, and swim through the water
to enter Water Island. Run to the right side of this area and jump up to the
top of the steps to see a hut with a drawing of a banana on the front. Select
the Bananarang gadget and throw it toward the hut. Rotate the right analog
stick when the Bananarang is near the hut, and Rik will jump into the water.
Drop down to the water and use the Aqua Net to catch Rik.
Sandy
In the first area, Sandy is in the sand near the beachball net.
Shorty
Run forward at the start of the first area and go through the entrance at the
other side of the beach. Run to the left side of the beach to see a hut with
a drawing of a banana on the front. Select the Bananarang gadget and throw it
toward the hut. Rotate the right analog stick when the Bananarang is near the
hut, and Shorty will jump into the water. Jump into the water and use the
Aqua Net to catch Shorty.
Sooz
Enter the ocean house in the first area to find Sooz.
Speedo
Run forward at the start of the first area and go through the entrance at the
other side of the beach. Speedo will be walking at the left side of the beach
near the start of this area.
===============================================================================
Level 12: Enter the Monkey
===============================================================================
Barry
Barry is one of seven monkeys training in the middle of the first area.
Bruce Monkee
Run under the next set of falling balls after finding Miyazaki, and go to the
other side of the water to find a huge vase. Select the Power Punch gadget
and hit the vase to find Bruce Monkee.
Chan
Chan is one of seven monkeys training in the middle of the first area.
Chaz
Chaz is one of seven monkeys training in the middle of the first area.
Daimion
Run behind the left side of the temple in the first area, and go through the
entrance on the right to find Daimion.
Daniel C. Ooke
In the same area as Ryan, ride the second swing shortly before the spinning
platforms to find Daniel C. Ooke.
Goku
Floating on a cloud above the temple where Ming sits. Select the Catapult and
shoot a normal pellet at the cloud to hit Goku off his cloud.
James
In the same area as Ryan, James is standing on the first bridge near the
start of the area.
Jean Paul
Jean Paul is one of seven monkeys training in the middle of the first area.
John Ook
In the same area as Ryan, John Ook is standing on one of the grass platforms
after the first bridge in the area.
Johnny
Run under the next set of falling balls after finding Miyazaki, and go to the
other side of the water to find a huge vase and three small vases. Hit the
left small vase to find Johnny.
Jools
In the same area as Ryan, Jools is dancing on the highest grass platform
after the first bridge in the area.
Marshall
Marshall is one of seven monkeys training in the middle of the first area.
Martin
In the same area as Ryan, Martin is standing on the path after the spinning
platforms.
Ming
In the same area as Ryan, select the R.C. Car gadget after passing the
spinning platforms and drive it through the gap in the fence. Drive the car
over the moving platforms and stop it on the switch on the other side to open
the fence. Jump to the top of the steps to find Ming sitting on the chair.
Miyazaki
Continue along the tunnel after finding Naseem and hit the gear at the end
of the tunnel to open the red door. Run to the other side of the first set of
falling balls to find Miyazaki.
Naseem
Enter the temple in the first area and push both statues onto the red buttons
to reveal a secret entrance. Run down the steps to find Naseem.
Ryan
Run across the bridge at the right side of the first area, and go through the
entrance at the top of the steps. Jump onto the swing to cross the gap, and
jump over the two spiked poles on the way down the path. Ryan can be found on
the fourth pole at the bottom of the path.
Simeski
Simeski is one of seven monkeys training in the middle of the first area.
Wesley
Wesley is one of seven monkeys training in the middle of the first area.
===============================================================================
Level 13: Simian Citadel
===============================================================================
Alex
Turn slightly right at the start of the first area and jump to the top of the
pillar. Jump to the next pillar, and then double jump up to the path on the
left. Run to the end of the path to see a hut with a drawing of a banana on
the front. Select the Bananarang gadget and throw it toward the hut. Rotate
the right analog stick when the Bananarang is near the hut, and Alex will
jump down to the path.
Brucie
At the right side of the path near the end of the second area.
Colin
Jump to the top of the blocks at the bottom-right corner of the huge hall in
the third area, and use the Sky Flyer to hover from the highest block up to
the gap at the left side of the window to find Colin.
Daley
Daley is found at the left side of the fountain in the middle of the fifth
area.
Dave
Standing in the middle of the large building in the fifth area.
Dolph
Run to the top-right corner of the fifth area to find a crate. Select the
Power Punch gadget and hit the crate to find Dolph.
Gonzales
Gonzales can be found running at the start of the fifth area.
Grace
Floating on top of the fountain in the middle of the fifth area.
Jim
In the large building after the moving spears in the second area, Jim jumps
into a mechanical bull when you enter the building. Run in circles to avoid
the bull as it charges, and hit the green button on the back of the bull when
it stops. Hit the button three times and Jim will fall out.
Jonah
Jonah can be found at the bottom of the huge hall near the start of the third
area.
Mermonkey
Jump up the three sets of steps at the start of the third area to find a tank
with a monkey swimming inside. Select the Sky Flyer and hover up to the
middle section of the tank. Hover up to the right section of the tank and
drop through the hole to land in the water. Swim down and use the Aqua Net to
catch Mermonkey.
Nicky
Swimming in the water near the end of the fourth area.
Norman
On the path after the moving stars near the end of the first area.
Ollie
Standing near the top-left corner of the large building in the fifth area.
Rex
Standing on the large slope near the end of the second area.
Sly
Standing at the top of the steps before the pool in the first area.
Tommy
Sitting near the back of of the large building in the fifth area. Select the
Dash Hoop gadget and use it to stun him before he transports.
Vaughan
Found on the platform after the moving spikes in the submarine section of the
fourth area.
Woody
At the left side of the path near the end of the second area.
===============================================================================
Level 14: Panic Pyramid
===============================================================================
Anthony
In the same room as Spud, select the Power Punch gadget and hit the wall at
the left side of the room to find Anthony.
Becky
In the same building as Eric, select the R.C. Car gadget and drive it under
the gap in the fence to the button on the other side. Run under the fence and
go through the entrance at the top of the three steps to enter the third area
of the pyramid. Becky will be walking about at the start of this area.
Chimpette
In the same area as Curley, Chimpette is standing on the step at the top of
the slope with the rolling boulders.
Cleo
In the same area as Curley, select the Power Punch gadget and hit the wall
after the red button to find Cleo.
Curley
Run over to the right side of the first area and push the cube onto either
red button. Run onto the red button, select the Dash Hoop, and run through
the door to the sphinx. Run down the path avoiding the two statues as they
fall, and jump across the four vertically moving platforms at the bottom of
the path. Jump from the fourth platform to land on the path, and select the
R.C. Car gadget. Drive the car through the pipe and onto the red button to
open the gate, and then run past the red button to find Curley.
Dane
In the same area as Curley, run half-way up the slope with the rolling
boulders and run down the path on the right. Jump up the two small steps and
use the Catapult to shoot the button, which will create a bridge over the
gap. Run to the other side of the bridge to find Dane.
Eric
In the second area of the pyramid, Eric is standing in a building after the
moving fire platforms.
Gordon
In the same room as Becky, Gordon is found in the hall at the start of the
third area.
Jimbo
Follow the path at the start of the first area and run up the slope to enter
the pyramid. Jimbo will be standing at the top of the steps.
Piz
Turn slightly right at the start point of the first area to see Piz dancing
on a platform.
Roberts
In the first area of the pyramid, Roberts will be standing by the two statues
near the pool.
Slim
In the same area as Curley, run half-way up the slope with the rolling
boulders to find Slim standing on the first step on the left.
Sphinx
After exiting the first room in the third area of the pyramid, select the
Dash Hoop gadget and run across to the other side of the slope. Ride the
moving platform to the other side of the area, and run through the door at
the top of the steps to arrive in a room with five statues. Hit the third
statue on the right to find Sphinx.
Spud
After exiting the first room in the third area of the pyramid, select the
Dash Hoop gadget and run across to the other side of the slope. Ride the
moving platform to the second path, and double jump up to the ledge on the
left. Select the Water Cannon gadget and rotate the right analog stick to put
out the fire, and then run to the room on the other side to find Spud.
Stevie
In the first area of the pyramid, jump into the pool near the two statues and
swim to the other side to find Stevie.
Stu
Run to the right side of the first area and push the left cube to the corner
of the grid nearest the pillar. Jump onto the cube and use the Sky Flyer
gadget to hover up to the top of the pillar. Hover up to the platform on the
left, and jump from the next platform over to the right statue to find Stu.
Uri
In the same area as Eric, select the Water Cannon and rotate the right analog
stick to put out the fire on one of the platforms. Jump onto the platform and
ride it around to the ledge at the right side of the building to find Uri.
===============================================================================
Level 15: Pirate Isle
===============================================================================
Bobby
Use the boat at the start of the third area and paddle over to the first rock
on the left. Double jump up to the rock, and then double jump up to the
platform above the boat. Jump from the next rock up to the platform, and run
up the curved steps at the end of the platform to find a waterwheel. Select
the Water Cannon and spray the waterwheel to create a path. Run across the
path, and jump over the platforms in the lava to the path on the other side.
Run up the mine cart track and turn left at the top to enter the next area.
Bobby can be found in the holes at the bottom of the area.
Bonzo
Walking on a rock near the start of the third area. Use the boat to paddle
over to the rock.
Bradley
Bradley is standing on the platform with the cannons near the start of the
second area. Use the Water Cannon to put out the fire on one of the platforms
and double jump up to the platform to find Bradley.
Burt
Quarter turn left at the start of the level to see Burt walking at the right
side of the ship.
Captain Ook
Use the boat to paddle across to the other side of the lava in the third area
and go through the entrance to the next area. Run through the first door
to find a robot. Hit the green button on the back of the robot three times
and Captain Ook will fall out.
Denis
In the same area as Captain Ook, run through the door at the other side of
the first room and turn right. Run to the top of the steps and select the
R.C. Car gadget. Stand on either of the red buttons, and drive the R.C. Car
onto the other button to open the gate. Select the Dash Hoop and run quickly
to the room at the other side of the gate. Hit the small crate at the right
side of the big crate to find Denis.
Dick
Walking at the far side of the second room near the end of the second area.
Select the Water Cannon and spray the waterwheels to create a ledge. Run
across the ledge to get to the other side of the room.
Freddie
In the same area as Captain Ook, run through the door at the other side of
the first room and turn left. Run to the end of the tunnel to find Freddie
on the bed at the top-right corner of the room.
Hawkins
Quarter turn right at the start of the level to see Hawkins standing at the
front of the ship.
Indy
In the same room as Bobby, run up the slope in the mine cart track under the
top entrance to the area. Turn left at the top of the slope and run to the
end of the tunnel to find Indy. Hit the lever on the track and Indy will fall
out of the mine cart.
Jeffrey
Use the boat to paddle across to the other side of the lava in the third
area, and use the Sky Flyer gadget to hover up to the ledge at the right side
of the entrance to the next area. Select the Water Cannon gadget and put out
the fire on the platform on the left. Jump on the platform and double jump up
to the ledge on the left. Use the Water Cannon on the next fire platform on
the left, and run through the entrance to the next area. Drop down to the
next path, quarter turn right and run to the end of the path to find Jeffrey.
Kelly
Quarter turn left at the start of the level and run to the back of the ship.
Face toward the front of the ship and use the Sky Flyer gadget to hover up to
the first mast. Jump away from the first mast and hover up to the second
mast. Jump up to the platform on the right, and then hover up to the third
mast to see Kelly standing on the high platform above the middle of the ship.
Hover over to the platform where Kelly stands, and she'll jump down. Jump
into the water and use the Aqua Net to catch Kelly.
Lee
In the same room as Denis, select the Power Punch gadget and hit the big
crate to find Lee.
Mel
Mel is standing on the platform with the cannons near the start of the second
area. Use the Water Cannon to put out the fire on one of the platforms and
double jump up to the platform to find Mel.
Oliver
In the same area as Captain Ook, run through the door at the other side of
the first room and turn left. Run to the end of the tunnel to find Oliver
sitting at a table at the top-left corner of the room.
Pugwash
Quarter turn right at the start of the level to see Pugwash standing at the
front of the ship.
Scratchy
In the same room as Bobby, run along the mine cart track at the right side of
the room, and turn right at the end of the track to find Scratchy.
Stephenson
Quarter turn left at the start of the level to see Stephenson walking at the
left side of the ship.
Tobasco
Use the boat at the start of the third area and paddle over to the first rock
on the left. Double jump up to the rock, and then double jump up to the
platform above the boat to find Tobasco.
Vic
In the same room as Bobby, Vic can be found riding in a mine cart at the top-
right corner of the area. Hit the lever on the track and Vic will fall
out of the mine cart.
===============================================================================
Level 16: Land of the Apes
===============================================================================
Bones
Climb the moving platforms in the second area and run along the path at the
top to enter the spa. Bones is sitting on a rock near the waterfall in the
middle of the spa.
Brian
In the same area as Bones, Brian is found at the left side of the spa.
Craig
In the same area as Bones, Craig is found at the bottom-right corner of the
spa.
Dean
Dean is skating on the ice at the right side of the second area.
Hear No Evil
In the same area as Bones, Hear No Evil is one of three monkeys standing near
the igloo at the top-left corner of the spa.
Lars
Climb the moving platforms in the second area and run along the path at the
top to find the spa. Quarter turn right before the spa and run past Seb to
to the end of the path. Select the Sky Flyer gadget and hover up to the path
high above. Run along this path to find Lars.
Linz
Robinson is one of three monkeys skiing down the slope in the third area.
Lynn
In the same area as Bones, Lynn is found sitting near a rock in the middle of
the spa.
Monkski
Robinson is one of three monkeys skiing down the slope in the third area.
Mr Frosty
In the same area as Bones, run to the top-right corner of the spa and select
the Sky Flyer gadget. Hover to the roof of the building to find Mr Frosty.
Murray
In the third area, jump off the snowmobile before entering the tunnel near
the end of the track and run across the log to the island. Jump up the two
steps and select the Sky Flyer gadget. Hover off the left side of the island
to the next island, and hit the crystal with the Stun Club to find Murray.
Patrick
At the top of the slope at the right side of the first area.
Phillipe
Working on the snowmobile at the start of the third area.
Robinson
Robinson is one of three monkeys skiing down the slope in the third area.
Rupert
In the same area as Bones, select the Power Punch gadget and hit the igloo at
the top-left corner of the spa to find Rupert.
Seb
Climb the moving platforms in the second area and run along the path at the
top to find the spa. Quarter turn right before the spa and run along the path
to find Seb.
Smell No Evil
In the same area as Bones, Smell No Evil is one of three monkeys standing
near the igloo at the top-left corner of the spa.
Speak No Evil
In the same area as Bones, Speak No Evil is one of three monkeys standing
near the igloo at the top-left corner of the spa.
Stone
There are four platforms near spinning bananas at the start of the second
area. Hit the crystal on the fourth platform with the Stun Club to find
Stone.
Torvill
Torvill is skating on the ice at the right side of the second area.
===============================================================================
Level 17: The Lost World
===============================================================================
Babe
Use the Sky Flyer gadget to hover up to the highest of the platforms after
the spinning logs near the end of the third area. Hover from the highest
platform over to the high ledge at the left side of the waterfall, and then
drive the R.C. Car through the pipe. Hit Babe on the other side of the pipe
and he will jump down to the path below.
Baz
After climbing the first large tree in the second area, run across the bridge
to the first treehouse to find Baz on the chair.
Christy
Christy is found at the left side of the treehouse after the waterwheels in
the second area.
Des
Des can be found walking at the left side of the large tree near the start of
the second area.
Emma
Climb to the top of the right dinosaur at the left side of the first area,
and run through the entrance at the top of the slope that the boulders bounce
down. In this area, jump across the three platforms held by the Pterodactyls
and jump up to the top of the moving steps on the right to find a crate.
Select the Power Punch gadget and hit the crate to find Emma.
Grant
Turn slightly right at the start of the first area and drop into the water.
Jump on the back of the dinosaur in the water and select the Stun Club
gadget. When the dinosaur gets near to the ledge before the waterfall, hit
the dinosaur and run up its neck to the head. Select the Sky Flyer gadget and
hover over to the ledge on the right to find Grant.
Homer
Climb to the top of the left dinosaur at the left side of the first area, and
turn slightly right to see a hut with a drawing of a banana on the front.
Select the Bananarang gadget and throw it toward the hut. Rotate the right
analog stick when the Bananarang is near the hut, and Homer will jump down to
the grass below.
Lewis
Lewis is one of three monkeys running from the T.Rex near the start of the
third area.
Lunch
Ovett is one of three monkeys running from the T.Rex near the start of the
third area.
Mervin
Mervin is sitting under the right dinosaur at the left side of the first
area.
Monko Polo
Climb to the top of the right dinosaur at the left side of the first area,
and run through the entrance at the top of the slope that the boulders bounce
down. In this area, jump across the three platforms held by the Pterodactyls
and jump up to the top of the moving steps on the right. Double jump up to
the high ledge on the left to find Monko Polo.
Murdoch
Climb to the top of the right dinosaur at the left side of the first area,
and run through the entrance at the top of the slope that the boulders bounce
down. In this area, jump across the three platforms held by the Pterodactyls
and hit the lever on the left to create a bridge. Run over to the other side
of the bridge to find Murdoch.
Ovett
Ovett is one of three monkeys running from the T.Rex near the start of the
third area.
Prince
Prince can be found jumping on the platforms after the spinning logs near the
end of the third area.
Sam
Sam is standing on top of the left dinosaur at the left side of the first
area.
Stanley
Stanley is being carried by a Wax Owl at the top-right corner of the second
area.
Stumpy
Stumpy is found at the start of the treehouse after the waterwheels in the
second area.
Terry
Climb to the top of the right dinosaur at the left side of the first area,
and run through the entrance at the top of the slope that the boulders bounce
down. In this area, jump across the three platforms held by the Pterodactyls
and jump up to the top of the moving steps on the right. Double jump up to
the high ledge on the left and select the Catapult. Shoot the nearest
Pterodactyl to find Terry.
===============================================================================
Level 18: Skyscraper City
===============================================================================
Ali
Ali will be swinging from a light at the right side of the sixth area.
Brendan
Run through the doors at the left side of the sixth area and climb to the top
of the pole. Jump across the next five poles and enter the bar on the right
to find Brendan on the desk.
Cameron
Cameron will be walking on a platform in the middle of the sixth area.
Cole
Quarter turn right at the start of the second area and push the cube to the
left side of the track. Jump to the top of the cube and select the Sky Flyer
gadget. Hover up to the circular track in front to find Cole.
Din
Din can be found standing on the statue of the elephant at the right side of
the first area.
Douglas
Hit the traffic light at the left side of the sixth area to find Douglas.
Dum Dum
In the sand at the left side of the animal statues in the first area.
Eubank
Turn left after riding the moving magnetic block in the third area to see a
hut with a drawing of a banana on the front. Select the Bananarang gadget and
throw it toward the hut. Rotate the right analog stick when the Bananarang is
near the hut, and Eubank will jump into the water. Drop down to the water and
use the Aqua Net to catch Eubank.
Ivor
At the start of the fifth area, follow the right road down to arrive in a
room with a tank. Jump in the tank and destroy all the crates in front to
arrive at the bottom of a slope with boulders bouncing down it. Run to the
room at the top of the slope, and continue following the road to find a
robot. Hit the robot three times and Ivor will fall out.
Jim
There is a green crate at the left side of the road near the end of the sixth
area. Select the Magic Punch gadget and hit the crate to find Jim.
Jitter
Jitter is standing on the path at the other side of the long pole near the
end of the first area.
Kengo
Jump into the boat in the third area and paddle to the first set of steps on
the right. Run to the top of the steps to find Kengo.
Miller
Standing on top of the vent above the right side of the water after the R.C.
Car section of the third area.
Ricardo
Standing at the top of the falling steps shortly after the first R.C. Car
section in the sixth area.
Robson
Robson is sitting on the left chair behind the desk at the top of the moving
steps in the second area.
Rory
Jump into the boat in the third area and paddle to the first set of steps on
the right. Run to the top of the steps and select the Power Punch gadget. Hit
the wall at the top-right corner of the room to find Rory.
Slacker
Run down the steps at the start of the third area and select the Electro
Magnet gadget. Pull the magnetic steps on the right, and then jump up the
steps. Jump onto the vent at the top of the steps and drop down to the room
on the other side to find Slacker.
Slider
Slider is found at the top of the steps at the right side of the first area.
Spacey
At the start of the fifth area, follow the left road up to the top, and then
select the Dash Hoop gadget. Run to the other side of the slope and climb to
the top of the steps to find Spacey.
Spank
Spank is found on the steps at the right side of the first area.
Spud II
Spud II is sitting on the right chair behind the desk at the top of the
moving steps in the second area.
Sue
Sue appears from the holes in the middle of the first area.
Ty
Ty is standing at the far side of the hall from the start of the fourth area.
===============================================================================
Level 19: Code C.H.I.M.P.
===============================================================================
Arnold
Run through the first entrance on the left in the fifth area to arrive in the
room with Arnold.
Boots
Run along the first path on the right in the fifth area to find Boots at the
bottom of the slopes leading up to the first area.
Buzz
Select the Power Punch gadget at the start of the second area, and hit the
roof of the large UFO to find Buzz.
Cole
Cole is walking near the first cannon after the moving platforms near the
start of the first area.
Corporal
Run to the top of the first set of steps in the second area to find Corporal
hovering above the middle of the room.
Ebiike
Hit the gear near the UFOs in the first area to lower the bridge on the left.
Run to the other side of the bridge to find Ebiike.
Gaelle
Gaelle is walking near the large cogs shortly after the conveyer belts in the
fourth area.
General
At the top of the first slope in the third area.
Heston
Run to the top of the first set of steps in the second area to find Heston
walking at the top-right corner of the room.
Keeble
Run through the first entrance on the left in the fifth area and go through
the entrance at the top-left corner of the room. Keeble is in the room in the
middle of this area.
Kiki
Kiki is found near the UFOs in the first area.
Laura
Laura is fighting with The Cleaner in the room with the two robots near the
end of the third area.
Major
Turn slightly right at the start of the first area to see Major walking on
the path.
Matt
Matt is walking near the large cogs shortly after the conveyer belts in the
fourth area.
Mimi
Mimi is found near the UFOs in the first area.
Sandra
Run through the first entrance on the left in the fifth area to arrive in the
room with Sandra.
Sinclair
Run through the first entrance on the left in the fifth area and go through
the entrance at the top-left corner of the room. Sinclair can be found in the
room at the left side of this area.
Sloth
Sloth is Swinging on the rafter above the end of the first path before the
steps in the second area.
Sylvester
Run through the first entrance on the left in the fifth area to arrive in the
room with Sylvester.
Tanjobi
Turn slightly right at the start of the first area to see Tanjobi walking on
the path.
The Cleaner
The Cleaner is fighting with Laura in the room with the two robots near the
end of the third area.
===============================================================================
Level 20: Moon Base
===============================================================================
Boba
After entering the area with the yellow rolling platform near the end of the
level, select the Sky Flyer gadget and hover from the platform over to the
ledge on the right to find Boba.
Bruce
In the after Luke Apewalker, ride the seventh magnetic block in the area and
ride the platform up to find Bruce.
Chelsea
Chelsea is hovering above the path near the start of the first area. Shoot a
pellet from the Catapult to make him drop down to the path.
Chewy
In the same area as SAL-01, Chewy is walking on the platform before the first
green path with the moving electric beams.
Darth Apester
After exiting the area where Kai and Yoshi are found, run along the path and
go through the second entrance on the left. Jump across both sets of moving
platforms to find Darth Apester at the bottom of the slope.
G. Ookas
G. Ookas is walking in the room with the four UFOs.
Han
In the area after Bruce, jump in the Pipotchi robot at the start of the area
and walk toward the green robot. Hit the robot three times and Han will fall
out.
Kai
Yoshi is walking in the big hall after the huge area with the moving magnetic
blocks.
Kubrick
In the same area as SAL-01, Chewy is floating above the platform before the
first green path with the moving electric beams.
Lardy
Run through the first entrance at the left side of the path in the first
area. Hit the cog to create a bridge over the gap, and then jump onto the
platform at the other side of the bridge. Jump to the top of the steps to
find Lardy.
Lister
In the same room as Boba, select the Power Punch gadget and hit the statue at
the right side of the room to find Lister.
Luke Apewalker
Luke Apewalker is found on the path after the second magnetic block, shortly
after Obi Ook Kenobi.
Neil Apestrong
In the area after Han, Neil Apestrong is walking on the path at the start of
the area.
Neo
In the same area as Tsubasa, Neo is walking at the top of the blue steps near
the start of the area.
Obi Ook Kenobi
Obi Ook Kenobi is walking in the room at the top of the slope, shortly after
Darth Apester.
SAL-01
After exiting the room with the four UFOs near the start of the level, jump
on the bar and ride to the other side of the gap to find SAL-01.
Scully
Scully is sitting down at the bottom-right corner of the room with the four
UFOs.
Tom
After exiting the area where Kai and Yoshi are found, run along the path and
go through the first entrance on the left. Hit the button and the huge statue
in the middle of this area will start moving. Run across the platforms and go
through the entrance at the right side of this area to find Tom.
Tsubasa
In the area after Neil Apestrong, Tsubasa is found walking on the green
platform at the other side of the entrance to the area.
Yoshi
Yoshi is walking in the big hall after the huge area with the moving magnetic
blocks.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4. Monkey List
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lvl = Level
Alt = Alert
Agr = Aggression
Spd = Speed
Stm = Stomach Fullness
Num|Name |Lvl|Alt|Agr|Spd|Stm|Description |Defense
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 |Al |6 |3 |3 |3 |3 |Wimpy |Laser Gun
2 |Ali |18 |2 |5 |2 |2 |Intense |Punch
3 |Alex |13 |1 |3 |3 |0 |Dense |Bombs
4 |Ally |10 |3 |4 |3 |0 |Flaky |Punch
5 |Annie |4 |3 |4 |3 |0 |In charge |Missiles
6 |Anthony |14 |2 |4 |3 |3 |Rare type |Staff
7 |Arnie |6 |4 |1 |2 |3 |Wimpy |Scratch
8 |Arnold |19 |4 |5 |3 |0 |Fearsome |Missiles
9 |Arthur |5 |4 |5 |3 |0 |Rare type |Spear
10 |Babe |17 |4 |1 |2 |4 |Flustered |Rocks
11 |Baboondini |2 |1 |1 |2 |3 |Spineless |Scratch
12 |Balboa |2 |4 |5 |3 |2 |Secret monkey |Punch
13 |Barry |12 |4 |2 |2 |3 |Wimpy |Kick
14 |Baz |17 |1 |2 |3 |0 |Lazy |Rocks
15 |Becky |14 |5 |4 |1 |1 |Slow-witted |Missiles
16 |Beday |3 |3 |2 |3 |0 |Clean |Scratch
17 |Bernie |9 |3 |3 |3 |1 |Clueless |Laser Gun
18 |Big Bopper |9 |3 |0 |4 |5 |Easygoing |None
19 |Billy |4 |3 |0 |4 |3 |Lightning fast|None
20 |Birgit |4 |3 |2 |3 |2 |Hungry |Rocks
21 |Bob |6 |3 |2 |3 |3 |Delinquent |Scratch
22 |Boba |20 |4 |4 |3 |5 |Easygoing |Missiles
23 |Bobby |6 |1 |3 |3 |2 |Gadget fan |Bombs
24 |Bobby |15 |1 |0 |3 |5 |Sly |None
25 |Bon-o |8 |3 |2 |3 |3 |Happy |Scratch
26 |Bones |16 |2 |2 |2 |3 |Lazy |Rocks
27 |Bonzo |15 |1 |2 |3 |1 |Sly |Rocks
28 |Boots |19 |3 |3 |5 |2 |Sly |Bombs
29 |Boxer |6 |3 |3 |3 |0 |Rare type |Bombs
30 |Brad |11 |2 |1 |3 |0 |Rapid |Banana Skin
31 |Bradley |15 |3 |0 |3 |5 |Reckless |None
32 |Brendan |18 |2 |4 |3 |2 |Loud |Laser Gun
33 |Brian |16 |2 |0 |1 |0 |Dumb |None
34 |Bruce |20 |3 |5 |2 |5 |Flashy |Missiles
35 |Bruce Monkee |12 |3 |4 |3 |3 |Rare |Punch
36 |Brucie |13 |3 |3 |2 |2 |Punk |Machine Gun
37 |Bubbles |7 |3 |2 |3 |2 |Dependent |Scratch
38 |Burt |15 |3 |0 |3 |5 |Reckless |None
39 |Buzz |19 |1 |5 |3 |5 |Rare type |Beam Pistol
40 |Cameron |18 |5 |5 |1 |1 |Serious |Missiles
41 |Captain Ook |15 |2 |4 |2 |5 |Pirate captain|Bombs
42 |Chan |8 |2 |0 |2 |5 |Acrobat |None
43 |Chan |12 |3 |4 |2 |1 |Intense |Kick
44 |Chaz |12 |3 |3 |3 |3 |Manic |Kick
45 |Chelsea |20 |3 |4 |3 |5 |Reliable |Missiles
46 |Chewy |2 |1 |5 |3 |0 |Dumb |Missiles
47 |Chili |3 |3 |0 |2 |1 |Wimpy |None
48 |Chill |1 |1 |2 |2 |2 |Delinquent |Scratch
49 |Chill |9 |1 |3 |3 |2 |Serious |Laser Gun
50 |Chimpette |14 |3 |4 |3 |3 |Intense |Punch
51 |Chomp |6 |1 |3 |3 |0 |Overeater |Bombs
52 |Chris |10 |3 |4 |3 |2 |Tetchy |Punch
53 |Christy |17 |1 |2 |2 |3 |Easygoing |Scratch
54 |Chuck |8 |3 |1 |2 |1 |Spineless |Scratch
55 |Chutney |4 |4 |2 |2 |3 |Lonely |Rocks
56 |Cleo |14 |2 |4 |3 |2 |Rare type |Staff
57 |Clint Apewood |7 |4 |4 |2 |4 |Pushy |Machine Gun
58 |Cole |18 |1 |4 |3 |1 |Arrogant |Bombs
59 |Cole |19 |3 |0 |5 |5 |Airborne |None
60 |Colin |13 |5 |4 |1 |0 |Serious |Missiles
61 |Corporal |19 |3 |4 |3 |0 |Serious |Laser Gun
62 |Count Monkula |5 |1 |3 |3 |3 |Bloodthirsty |Bombs
63 |Craig |16 |2 |1 |2 |2 |Chiled out |Scratch
64 |Crusty |2 |3 |1 |2 |1 |Lonely |Rocks
65 |Curley |14 |1 |3 |3 |5 |Delinquent |Spear
66 |Daimion |12 |1 |0 |3 |5 |Silent type |None
67 |Daley |13 |3 |1 |5 |3 |Lightning fast|Banana Skin
68 |Dane |14 |1 |3 |2 |1 |Flashy |Machine Gun
69 |Daniel C. Ooke |12 |2 |4 |3 |1 |Intense |Kick
70 |Dannyboy |3 |4 |2 |3 |0 |Lucky |Scratch
71 |Darth Apester |20 |3 |5 |2 |5 |Flashy |Missiles
72 |Dave |13 |5 |4 |1 |1 |Pushy |Missiles
73 |Davee |9 |4 |0 |3 |5 |Spineless |None
74 |Dean |16 |2 |0 |5 |2 |Flustered |None
75 |Denis |15 |2 |4 |2 |5 |Dumb |Bombs
76 |Des |17 |2 |4 |2 |4 |Punk |Staff
77 |Dick |15 |3 |4 |2 |1 |Flashy |Bombs
78 |Din |18 |1 |4 |3 |1 |Ignorant |Bombs
79 |Dolph |13 |3 |1 |1 |2 |Rare type |Scratch
80 |Douglas |18 |4 |4 |3 |3 |Intense |Punch
81 |Dozy |2 |3 |0 |2 |2 |Tired |None
82 |Dum Dum |18 |5 |0 |0 |3 |Dumb |None
83 |Duncan |8 |2 |3 |2 |0 |Champ |Throwing Stars
84 |Ebiike |19 |3 |5 |2 |1 |Flashy |Machine Gun
85 |Eddie the Falcon |9 |3 |0 |4 |5 |Hard worker |None
86 |Elodie |9 |4 |0 |3 |5 |Sweet |None
87 |Emma |17 |4 |3 |2 |3 |Rare type |Rocks
88 |Eric |14 |3 |4 |3 |0 |Tetchy |Punch
89 |Erin |11 |3 |2 |1 |3 |Secret type |Rocks
90 |Eubank |18 |3 |5 |3 |0 |Intense |Punch
91 |Florence |3 |3 |2 |3 |2 |Naughty |Scratch
92 |Freddie |15 |1 |4 |3 |2 |Dense |Bombs
93 |G. Ookas |20 |3 |2 |5 |5 |Lightning fast|Missiles
94 |Gaelle |19 |5 |5 |3 |0 |Sweet |Missiles
95 |General |19 |5 |5 |3 |3 |Serious |Missiles
96 |George |1 |3 |1 |2 |0 |Simple |Scratch
97 |Gill |10 |2 |3 |3 |2 |Easygoing |Laser Gun
98 |Gloria |11 |2 |0 |0 |5 |Relaxed |None
99 |Goku |12 |2 |5 |4 |4 |Very rare |Extendable Pole
100|Gonzales |13 |3 |1 |5 |0 |Fast |Banana Skin
101|Gordon |14 |3 |1 |2 |3 |Lonely |Rocks
102|Grace |13 |3 |1 |1 |1 |Sexy |Scratch
103|Grant |17 |1 |3 |3 |0 |Dense |Bombs
104|Gunn |10 |3 |2 |3 |2 |Serious |Rocks
105|Han |20 |3 |4 |3 |5 |Sore loser |Missiles
106|Harley Q. Win |1 |3 |4 |4 |3 |Secret monkey |Bombs
107|Harry Karry |8 |3 |3 |3 |3 |Dumb |Throwing Stars
108|Harvey |8 |2 |0 |2 |5 |Wimpy |None
109|Hawkins |15 |3 |4 |3 |0 |Dumb |Bombs
110|Hear no Evil |16 |2 |1 |5 |3 |Chilled out |Scratch
111|Helmut |11 |1 |2 |2 |1 |Relaxed |Rocks
112|Henry |1 |2 |3 |2 |2 |Serious |Hammer
113|Heston |19 |3 |5 |3 |2 |Serious |Beam Pistol
114|Hideyoshi |8 |1 |3 |3 |2 |Nervous |Bombs
115|Homer |17 |3 |2 |3 |0 |Overeater |Rocks
116|Hyde |5 |1 |3 |3 |4 |Clever |Fork
117|Indy |15 |1 |4 |3 |5 |Reckless |Bombs
118|Ivor |18 |4 |4 |2 |4 |Punk |Machine Gun
119|Jackson |7 |2 |3 |2 |3 |Plastic |Machine Gun
120|James |12 |4 |2 |5 |1 |Flustered |Kick
121|Jean Paul |12 |3 |2 |5 |3 |Trendy |Kick
122|Jeffrey |15 |3 |4 |3 |0 |Sly |Bombs
123|Jessica |7 |3 |2 |4 |2 |Happy |Scratch
124|Jester |7 |3 |2 |4 |0 |Laid-back |Scratch
125|Jibber |9 |2 |3 |2 |0 |Punk |Machine Gun
126|Jim |8 |1 |3 |3 |2 |Flashy |Bombs
127|Jim |13 |1 |3 |3 |3 |Keen |Bombs
128|Jim |18 |3 |5 |4 |1 |Rare type |Punch
129|Jimbo |14 |3 |2 |3 |3 |Easygoing |Rocks
130|Jimmy |9 |3 |0 |4 |5 |Hard worker |None
131|Jitter |18 |4 |1 |5 |1 |Lightning fast|Banana Skin
132|John Ook |12 |1 |5 |3 |3 |Intense |Kick
133|Johnny |12 |4 |2 |2 |2 |Thrifty |Kick
134|Jon |2 |3 |0 |2 |3 |Cheeky |None
135|Jonah |13 |5 |4 |1 |1 |Lazy |Missiles
136|Jools |12 |1 |3 |3 |0 |Naughty |Kick
137|Jumpy |5 |1 |3 |3 |3 |Nervous |Bombs
138|Kai |20 |4 |5 |5 |5 |Cyber Ape |Beam Rifle
139|Keeble |19 |1 |5 |3 |2 |Gadget fan |Beam Pistol
140|Kelly |15 |3 |2 |3 |1 |Easygoing |Scratch
141|Kengo |18 |3 |4 |2 |1 |Bossy |Machine Gun
142|Kiki |19 |4 |5 |2 |2 |Flashy |Machine Gun
143|Kubrick |20 |1 |4 |3 |5 |Dense |Missiles
144|Lardy |20 |5 |5 |2 |0 |Overeater |Missiles
145|Lars |16 |3 |4 |1 |2 |Slow-witted |Missiles
146|Laura |19 |3 |3 |5 |4 |Lightning fast|Bombs
147|Ledski |8 |5 |5 |3 |3 |Dubious |Bombs
148|Lee |15 |2 |4 |2 |3 |Rare type |Bombs
149|Leo |6 |3 |2 |4 |2 |Rare type |Scratch
150|Lewis |17 |3 |3 |3 |5 |Intense |Punch
151|Libby |1 |2 |1 |2 |3 |Easygoing |Scratch
152|Lilo |3 |3 |1 |2 |0 |Flustered |Scratch
153|Lily |4 |3 |1 |2 |1 |Wimpy |Scratch
154|Lily |10 |2 |2 |3 |2 |Easygoing |Rocks
155|Linz |16 |2 |0 |5 |5 |Lightning fast|None
156|Lister |20 |3 |2 |2 |3 |Rare type |Scratch
157|Livingstone |10 |4 |2 |2 |3 |Rare |Rocks
158|Louis |10 |2 |4 |3 |1 |Tetchy |Punch
159|Luis |4 |5 |0 |3 |5 |Rare type |None
160|Luke Apewalker |20 |3 |5 |3 |5 |Intense |Missiles
161|Lunch |17 |3 |1 |3 |5 |Foolish |Scratch
162|Lynn |16 |0 |1 |3 |3 |Chilled out |Scratch
163|Major |19 |3 |4 |3 |0 |Foolish |Laser Gun
164|Manuel |3 |3 |2 |3 |3 |Secret monkey |Rocks
165|Marshall |12 |3 |4 |2 |2 |Edgy |Kick
166|Martin |12 |4 |4 |2 |3 |Pushy |Laser Gun
167|Matt |19 |5 |5 |3 |0 |Serious |Beam Pistol
168|Mel |15 |3 |0 |3 |5 |Reckless |None
169|Mermonkey |13 |3 |0 |4 |3 |Sexy |None
170|Mervin |17 |4 |1 |2 |1 |Lonely |Rocks
171|Michelle |11 |5 |1 |2 |0 |Dreamy |Rocks
172|Miller |18 |3 |1 |2 |1 |Wimpy |Scratch
173|Mimi |19 |4 |4 |3 |4 |Serious |Laser Gun
174|Ming |12 |2 |3 |3 |0 |Easygoing |Kick
175|Miyazaki |12 |3 |5 |3 |3 |Deadly |Kick
176|Mona |16 |3 |4 |3 |1 |Dumb |Punch
177|Monk Quixote |5 |3 |3 |1 |5 |Fearless |Spear
178|Monkey Claus |9 |3 |4 |3 |5 |Generous |Bombs
179|Monko Polo |17 |5 |2 |2 |0 |Serious |Rocks
180|Monkski |16 |3 |0 |5 |5 |Show-off |None
181|Montague |11 |4 |0 |2 |0 |Wimpy |None
182|Mr Frosty |16 |5 |0 |2 |4 |Sly |None
183|Mulder |11 |4 |2 |3 |2 |Serious |Rocks
184|Murdoch |17 |3 |5 |3 |3 |Cautious |Missiles
185|Murray |16 |5 |4 |1 |3 |Dumb |Missiles
186|Nana |5 |1 |3 |3 |2 |Dense |Fork
187|Naseem |12 |3 |2 |5 |2 |Cocky |Kick
188|Neil Apestrong |20 |3 |2 |5 |5 |Lightning fast|Missiles
189|Neo |20 |2 |5 |2 |5 |Punk |Missiles
190|Nicky |13 |3 |0 |5 |2 |Hard worker |None
191|Norman |13 |5 |4 |1 |1 |Cautious |Missiles
192|Obi Ook Kenobi |20 |3 |4 |3 |5 |Easygoing |Missiles
193|Ole |4 |5 |0 |3 |5 |Cocky |None
194|Oliver |15 |2 |3 |3 |0 |Overeater |Fork
195|Olivia |10 |1 |3 |3 |2 |Slinky |Bombs
196|Ollie |13 |5 |4 |1 |2 |Poor |Missiles
197|Oozy |7 |2 |3 |2 |1 |Gangster |Machine Gun
198|Ovett |17 |3 |1 |5 |5 |Lightning fast|Banana Skin
199|Parka |9 |3 |0 |2 |2 |Wimpy |None
200|Patrick |16 |5 |4 |1 |3 |Cautious |Missiles
201|Pelvis |7 |3 |2 |3 |3 |Unknown |Scratch
202|Phil G. |6 |4 |1 |2 |3 |Testy |Scratch
203|Philippe |16 |5 |4 |1 |3 |Slow-witted |Missiles
204|Pierce |5 |3 |3 |1 |5 |Spineless |Spear
205|Pierrot |7 |2 |2 |4 |3 |Confident |Scratch
206|Piz |14 |1 |3 |3 |0 |Dense |Bombs
207|Pogo |4 |3 |1 |2 |0 |Clumsy |Rocks
208|Prince |17 |3 |4 |3 |3 |Sore loser |Punch
209|Pugwash |15 |1 |4 |3 |3 |Pushy |Bombs
210|Punto |3 |3 |2 |3 |0 |Special |Scratch
211|Rapido |8 |3 |3 |5 |3 |Eager |Throwing stars
212|Raver |9 |1 |3 |2 |2 |Flashy |Machine Gun
213|Raymond |7 |3 |2 |4 |3 |Sad |Scratch
214|Rex |13 |5 |5 |1 |4 |Serious |Missiles
215|Ricardo |18 |3 |5 |2 |2 |Flashy |Machine Gun
216|Rik |11 |2 |3 |3 |0 |Sweaty |Laser Gun
217|Robinson |16 |3 |0 |5 |5 |Narcissistic |None
218|Roberts |14 |1 |3 |3 |1 |Tired |Spear
219|Robson |18 |4 |4 |3 |2 |Efficient |Laser Gun
220|Rory |18 |3 |4 |2 |0 |Rare type |Machine Gun
221|Rupert |16 |3 |5 |3 |0 |Rare type |Missiles
222|Ryan |12 |2 |4 |3 |5 |Cool |Kick
223|SAL-O1 |20 |4 |5 |5 |5 |Cyber Ape |Beam Rifle
224|Sam |17 |3 |3 |2 |2 |Dumb |Laser Gun
225|Sandra |19 |5 |5 |3 |3 |Fearsome |Missiles
226|Sandy |11 |1 |0 |0 |5 |Relaxed |None
227|Scratchy |15 |3 |4 |3 |0 |Serious |Staff
228|Scully |20 |4 |2 |3 |5 |Wimpy |Missiles
229|Seanyboy |3 |2 |2 |2 |3 |Easygoing |Scratch
230|Seb |16 |3 |4 |3 |1 |Intense |Punch
231|Shaft |7 |3 |2 |3 |3 |Easygoing |Scratch
232|Shiho |8 |2 |3 |2 |3 |Titanium |Throwing stars
233|Shorty |11 |2 |3 |2 |0 |Punk |Machine Gun
234|Simeski |12 |3 |3 |3 |0 |Hungry |Kick
235|Simian Seagal |7 |4 |4 |2 |3 |Pushy |Machine Gun
236|Simian Tell |10 |2 |3 |3 |1 |Reckless |Laser Gun
237|Simon |5 |1 |3 |3 |4 |Tardy |Bombs
238|Sinclair |19 |1 |4 |3 |1 |Gadget fan |Bombs
239|Skippy |6 |3 |2 |2 |3 |Manic |Scratch
240|Slacker |18 |3 |4 |3 |4 |Dozy |Bombs
241|Slider |18 |5 |5 |1 |2 |Serious |Missiles
242|Slim |14 |1 |4 |2 |2 |Flashy |Staff
243|Slope |4 |3 |2 |2 |2 |Fearless |Rocks
244|Slope |19 |3 |3 |3 |2 |Easygoing |Bombs
245|Sly |13 |4 |4 |1 |3 |Slow |Missiles
246|Smell no Evil |16 |2 |1 |3 |3 |Chilled out |Scratch
247|Snap |6 |3 |1 |4 |3 |Cheesy |Banana Skin
248|Snooz |8 |2 |3 |3 |5 |Serious |Spear
249|Somnia |8 |1 |2 |3 |4 |Secure |Scratch
250|Sooz |11 |2 |0 |1 |1 |Confused |None
251|Spacey |18 |5 |1 |5 |3 |Lightning fast|Banana Skin
252|Spank |18 |3 |4 |2 |0 |Flashy |Machine Gun
253|Speak no Evil |16 |2 |2 |3 |4 |Chilled out |Scratch
254|Speedo |11 |2 |3 |2 |1 |Odd |Bombs
255|Sphinx |14 |2 |4 |3 |2 |Rare type |Staff
256|Spud |14 |3 |1 |5 |3 |Lightning fast|Rocks
257|Spud II |18 |5 |2 |1 |3 |Lazy |Missiles
258|Stanley |17 |5 |3 |2 |3 |Serious |Rocks
259|Stein |5 |1 |3 |3 |2 |Gadget fan |Bombs
260|Stephenson |15 |1 |0 |3 |5 |Reckless |None
261|Stevie |14 |3 |1 |2 |2 |Lonely |Rocks
262|Stone |16 |1 |2 |3 |2 |Dumb |Scratch
263|Stu |14 |3 |3 |3 |4 |Easygoing |Laser Gun
264|Stumpy |17 |1 |3 |3 |0 |Overeater |Bombs
265|Sue |18 |2 |0 |4 |5 |Smelly |None
266|Sylvester |19 |3 |5 |4 |2 |Fearsome |Missiles
267|Takashi |8 |3 |2 |3 |1 |Easygoing |Throwing Stars
268|Tanjobi |19 |2 |5 |2 |2 |Flashy |Machine Gun
269|Terry |17 |5 |2 |2 |2 |Dumb |Rocks
270|The Cleaner |19 |4 |3 |3 |4 |Flashy |Bombs
271|The Invisible Monkey|5 |1 |2 |1 |3 |Ultra secret |Scratch
272|Threedee |9 |5 |3 |1 |4 |Rare type |Staff
273|Tobasco |15 |3 |4 |3 |2 |Dumb |Staff
274|Tom |20 |3 |2 |1 |5 |Naughty |Missiles
275|Tomkey Kruise |1 |3 |2 |2 |3 |Vigilant |Rocks
276|Tommy |13 |5 |5 |5 |3 |Very rare |Staff
277|Toro |4 |5 |0 |3 |5 |Confident |None
278|Torvill |16 |2 |0 |5 |1 |Lightning fast|None
279|Trip |4 |3 |1 |4 |3 |Flustered |Banana Skin
280|Tsubasa |20 |5 |5 |2 |0 |Cool |Missiles
281|Twiggy |8 |1 |2 |1 |3 |Dumb |Scratch
282|Ty |10 |3 |4 |3 |3 |Intense |Punch
283|Ty |18 |3 |5 |3 |2 |Tetchy |Punch
284|Ulysses |7 |4 |3 |2 |5 |Hardcore |Machine Gun
285|Uri |14 |1 |4 |3 |1 |Dense |Staff
286|Van |5 |3 |2 |3 |5 |Connoisseur |Scratch
287|Vaughan |13 |5 |4 |1 |2 |Slow |Missiles
288|Vic |6 |4 |1 |2 |3 |Wimpy |Scratch
289|Vic |15 |3 |4 |3 |5 |Easygoing |Bombs
290|Vincent |7 |4 |4 |2 |3 |Pushy |Machine Gun
291|Vindy |7 |3 |3 |4 |2 |Foolish |Staff
292|Virgil |5 |2 |1 |2 |1 |Spineless |Scratch
293|Viv |5 |1 |3 |3 |3 |Dense |Bombs
294|Walter |2 |4 |1 |3 |0 |Easygoing |Rocks
295|Wesley |12 |4 |2 |2 |4 |Spineless |Kick
296|Wiz |4 |3 |1 |4 |2 |Lightning fast|Banana Skin
297|Woody |13 |3 |3 |2 |1 |Pushy |Machine Gun
298|Yoshi |20 |5 |5 |5 |5 |Very rare |Beam rifle
299|Zebedee |9 |1 |3 |3 |3 |Jumpy |Bombs
300|Zippy |9 |2 |0 |5 |5 |Lightning fast|None
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
5. Copyright Information
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This document is Copyright 2003 Tom Hayes. It is not to be distributed in any
form without the permission of the author. The author of this document is not
affiliated with the creators of this game in any way.
The latest version of this document can be found at www.gamefaqs.com.
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