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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
LAST UPDATE - SHOW ALL


Kingdom Hearts
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-Find Torn Pages/ Unlock Mini-Games 

After completing the second Traverse Town quest, an old book
appears in Merlin's House. Specifically, it's a copy of
Winnie-the-Pooh, although it's missing a few pages.
To restore the different locations to Pooh's world, and in the
process unlock a wide selection of mini-games and hidden items,
find the following Torn Pages:

Traverse Town: Rescue 51 Dalmatians.
Agrabah : Dark Chamber in the Cave of Wonders.
Monstro : Chamber 6.
Halloweentown: The bookcase in the Doctor's Lab.
Atlantica : Ariel's Grotto.

Note that you can find the pages in any order -- the sections of
the Wood are unlocked in the same order regardless of which pages
you bring back when.


-Postcard Locations/Rewards
There are 10 Postcards in Traverse Town. Collect them all and
toss them in the mailbox in District 1 to earn items.

Here's where they are:

1. Climb to the roof of the Accessory Shop.
2. Hit the fan in the Item Shop.
3. Blue Trinity near the Item Shop in District 1.
4. Crack open the blue safe in District 1 after finishing the
area the first time.
5. Jump up to the awning of the shoe store in District 2.
6. After locking the Traverse Town Keyhole, look at the paper on
the wall in the Item Workshop.
7/8. Cast Thunder on the wires in District 3, then step on the
three buttons in the Gizmo Shop to set it in motion. Examine
the clock on the wall to get two cards.
9. Also after locking the Keyhole, climb to the top of the Gizmo
Shop, follow the path from roof to roof, and take the secret
entrance to District 3. There's a postcard in the corner
there.
10.After clearing Monstro, Geppetto sets up shop in District 1.
Go look in a pot on his shelf for the last card.

The rewards from card to card go like this:

1. Cottage
2. Mythril Shard
3. Mega-Potion
4. Mega-Ether
5. Mythril
6. Elixir
7. Megalixir
8. Orichalcum
9. Defense Up
10. Power Up


-Secret Bosses
The game includes a few secret battles that may be worth the
trouble, especially a couple of new ones that have been added to
the American version. All of these are insanely hard, though,
and for experts only.

Sephiroth : The Platinum Match at the Coliseum becomes available
after locking the Hollow Bastion Keyhole.
Ice Titan : The Gold Match at the Coliseum shows up after
beating the Hades Cup.
Phantom : Visit the Clock Tower in Neverland after locking the
Hollow Bastion Keyhole.
Kurt Zisa : Talk to the Carpet in Aladdin's House after locking
the Hollow Bastion Keyhole.

-Secret Ending
To get a secret ending movie, beat the game with 99 Dalmatians,
all Keyholes locked including the Hundred Aker Wood, and the
Hades Cup completed.

-To Unlock Deep Dive in Final Mix
Note that this is different than normal version of Kingdom
Hearts. You can only view this movie in Kingdom Hearts Final Mix.
According to the difficulties:

Final Mix Beginner :
You can't get Deep Dive

Final Mix Mode :
Complete Hades Cup, Sealed All Keyholes (Including 100 acre Wood),
Get all heartless into your Jimmy's memo (that means you've got to
defeat Kurt Zisa and Phantom), Found all trinities, found all 99
Dalmatians, and complete the Jimmy's memo (every single detail of
characters, and complete the mini games avaliable)

Final Mix Proud :
Sealed all Keyholes including 100 Acre Wood, and clear the Hades
Cup

After you see the end credits, Deep Dive will be unlocked.


-Dalmation Locations
Pongo and Perdy's 99 puppies are lost throughout the various
worlds, and Sora can earn some valuable rewards by finding all of
them. The Dalmatians are located in sets of 3, 33 sets in all,
mostly in treasure chests located throughout every world.

When hunting for Dalmatians, remember that some of them require
abilities that the party hasn't acquired yet.
The quest backtracks through areas like Traverse Town multiple
times, so don't go crazy looking for Dalmatians that it seem to
be impossible to reach. Chances are, the game will bring Sora
back there with the tools necessary to grab those Dalmatians
later on.

Traverse Town
1, 2, 3: The seemingly unreachable island across from Merlin's
House. Come here after acquiring the Glide ability in
Neverland, well into the game. Then it's easy to fly to
the island.
4, 5, 6: Behind the Red Trinity in the District 1 alley.
Come here after acquiring the Red Trinity ability, once
all of the first ring of worlds is cleared.
7, 8, 9: In the Item Workshop, above Cid's Accessory Shop.
Reach this by using the Green Trinity in the Shop.
10, 11, 12: Hidden in the Secret Waterway, again blocked by
a Red Trinity.

Wonderland
13, 14, 15: On a high platform in the Queen's Castle, reachable
via a hidden exit in the Lotus Forest -- above and to
the right of the main entrance to the Forest.
16, 17, 18: On one of the high platforms in the Lotus Forest.
19, 20, 21: In the Tea Party Garden. Sora needs the High Jump
ability to get here, so come back after completing
the Monstro area.
58, 59, 60: In another nook in the Queen's Castle -- turn the
faucet in the Bizarre Room and jump in the pot.

Olympus Colosseum
22, 23, 24: In the Blue Trinity to the right of the main gate.

Deep Jungle
25, 26, 27: On the far end of the Hippo Lagoon, easy to reach.
28, 29, 30: In the Vines 2 area, reachable by climbing the ivy in
the Hippos' Lagoon and swinging over to the far
platform.
31, 32, 33: In the Blue Trinity in the Climbing Trees area.
34, 35, 36: In the Blue Trinity in the Camp area.

Agrabah
37, 38, 39: In a chest in Aladdin's House.
46, 47, 48: On a high point in the Palace Gates area, reachable
with the High Jump ability.
49, 50, 51: In the entrance area to the Cave of Wonders.
52, 53, 54: Accessible by bouncing up atop a treasure pile in the
Treasure Room -- Aladdin must be in the party.

Halloweentown
40, 41, 42: In the Bridge area, just before the entrance to
Oogie's Manor.
64, 65, 66: In a treasure chest in the Graveyard, which remains
hidden until after Oogie is destroyed and Sora seals
the Keyhole.
67, 68, 69: In Guillotine Square -- pull the bellrope at Jack's
front door and look below the front stairs.
70, 71, 72: In Guillotine Square, atop the gray pumpkin. You need
the Glide ability to float there.

Monstro
55, 56, 57: In Chamber 3.
73, 74, 75: Atop a stack of jetsam in the Mouth, reachable after
the water level drops.
76, 77, 78: In another part of Chamber 3 -- try all the possible
entrances.
79, 80, 81: In Chamber 5.

Neverland
43, 44, 45: In a corner of the Clock Tower.
82, 83, 84: On a beam in the Ship's Hold -- fly there after
gaining the flight power.
85, 86, 87: Yellow Trinity in the Ship's Hold.
88, 89, 90: Chest in the Captain's Cabin, after Shadow Sora
battle.

Hollow Bastion
61, 62, 63: In the Grand Hall, accessible the second time you
visit here.
91, 92, 93: Bottom of the Rising Falls.
94, 95, 96: Castle Gates, cast Gravity on the floating chest.
97, 98, 99: High Tower, cast Gravity on the floating chest.

As the party gathers Dalmatians, go back to Pongo and Perdy's
house in Traverse Town to periodically receive rewards. It's also
cute to check out the Dalmatians at play, as the house gradually
fills up. Here's the reward structure for snagging all the
Dalmatians:

12 puppies: Curaga-G Gummi Block
21 puppies: Firaga-G Gummi Block
30 puppies: Thundara-G Gummi Block
42 puppies: Mythril Shard (weak!)
51 puppies: Torn Page, Mythril (sweet!)
60 puppies: Megalixir
72 puppies: Orichalcum
81 puppies: Ultima-G Gummi Block
90 puppies: Ribbon (what is this, Forgotten Worlds?)
9 puppies : One of every Gummi, and an improved Aero spell



-Coliseum Tournaments

Phil Cup
This is the first tournament, which begins after Sora locks the
Traverse Town Keyhole. It's also the easiest, by a long shot.

1. 4 Powerwilds, 3 Soldiers
2. 1 Powerwild, 2 Green Requiems, 2 Red Nocturnes,
5 Yellow Operas
3. 1 Hammerlegs, 4 Powerwilds
4. 5 Red Nocturnes, 5 Yellow Operas
5. 1 Large Body, 5 Powerwilds
6. 1 Gauntlets, 3 Blue Rhapsodies, 4 Shadows
7. 2 Large Bodies, 6 Green Requiems
8. 1 Gauntlets, 1 Hammerlegs, 4 Powerwilds
9. 1 Armored Torso, 4 Yellow Operas, 4 Blue Rhapsodies.

Beat the Phil Cup to earn an upgrade to Sora's command of the
Gravity spell.

Pegasus Cup
The second tournament is tougher, and features some familiar
faces at the very end. This tournament becomes available after
the party completes the Monstro area.

1. 2 Search Ghosts, 1 Bandit, 3 Air Soldiers
2. 4 Shadows, 3 Barrel Spiders, 2 Bandits
3. 2 Large Bodies, 1 Pot Spider, 1 Barrel Spider, 1 Fat Bandit
4. 5 Pot Spiders, 3 Yellow Operas, 2 Green Requiems
5. 4 Search Ghosts, 2 Fat Bandits
6. 3 Black Fungi
7. 5 Pot Spiders, 5 Barrel Spiders
8. 3 Fat Bandits, 3 Large Bodies
9. Leon and Yuffie

Yep, the bosses of this tournament are our friendly bounty
hunters from Traverse Town. Yuffie is the one to smack first,
since she possesses healing abilities, and the clever fighter can
knock her shuriken back at her. Against Leon, get well out of the
way when he charges up his Gunblade for a running slash.
Victory earns the Strike Raid ability for Sora.

Hercules Cup
Finish out the second ring of areas, including sealing off
Halloweentown and Neverland, to unlock the third Cup.
This one is quite tough, and features the return of Cloud in the
middle of the ladder. However, the party wins some great extras
for completing this tournament.

1. 5 Gargoyles, 3 Shadows
2. 4 Wight Knights, 2 Barrel Spiders, 1 Air Pirate
3. 4 Pirates, 1 Battleship
4. 4 Gargoyles, 3 Wight Knights
5. 1 Rare Truffle (cast Gravity to beat him)
6. Cloud
7. 2 Air Pirates, 2 Pirates, 2 Gargoyles, 1 Wight Knight
8. 2 Pirates, 2 Battleships, 1 Air Pirate
9. Hercules

Hercules himself is pretty tough, although perhaps not quite as
tough as Cloud, who is as annoying as Riku. Herc is invulnerable
at times, though, while he's glowing yellow. To kill that
invulnerability, bean him with a barrel (especially when he says
"Hey, give up yet?" and poses), then attack while he's briefly
vulnerable.

Finishing the Hercules Cup nets all kinds of stuff. Goofy gets
Herc's Shield, Sora gets the Metal Chocobo keychain after beating
Cloud and the Olympia keychain for finishing the first three
tournaments, and beating the tournament also opens up the
potential to use Yellow Trinity points. The first Yellow Trinity
to hit is in the lobby of the Coliseum, where Sora can lock the
Coliseum Keyhole.


-Weapons List

Sora -- Keychains
Kingdom Key : Default.
Jungle King : Clear Deep Jungle.
Three Wishes : Clear Agrabah.
Crabclaw : Clear Atlantica.
Pumpkinhead : Clear Halloweentown.
Fairy Harp : Clear Neverland.
Wishing Star : Go back to Traverse Town after clearing Monstro
and see Geppetto at his shop in District 1.
Spellbinder : See Merlin after acquiring Fire, Thunder,
and Blizzard.
Metal Chocobo: Beat Cloud in the Hercules Cup.
Olympia : Beat Phil, Pegasus, and Hercules Cups.
Divine Rose : Seal Hollow Bastion and see Belle in the Library.
Oathkeeper : Talk to Kairi in the Secret Waterway after the
first trip to Hollow Bastion.
Oblivion : In the Grand Hall in Hollow Bastion, during the
second trip.
Lionheart : Beat Leon and Cloud in the Hades Cups.
Ultima Weapon: Synthesize at the Item Shop.

Goofy -- Shields
Knight's Shield : Default.
Stout Shield : For sale at the Item Shop in Traverse Town.
Smasher : For sale at the Item Shop in Traverse Town.
Mythril Shield : For sale at the Item Shop in Traverse Town.
Gigas Fist : For sale at the Item Shop in Traverse Town.
Golem Shield : For sale at the Item Shop in Traverse Town.
Onyx Shield : For sale at the Item Shop in Traverse Town.
Adamant Shield : For sale at the Item Shop in Traverse Town.
Herc's Shield : Beat the Hercules Cup.
Genji Shield : Beat Yuffie in the Hades Cup.
Defender : A rare item dropped by Defenders
in Hollow Bastion.
Save the King : Beat the Hades Cup time attack.

Donald -- Rods
Mage's Staff : Default
Morning Star : For sale at the Item Shop in Traverse Town.
Warhammer : For sale at the Item Shop in Traverse Town.
Shooting Star : For sale at the Item Shop in Traverse Town.
Magus Staff : For sale at the Item Shop in Traverse Town.
Silver Mallet : For sale at the Item Shop in Traverse Town.
Grand Mallet : For sale at the Item Shop in Traverse Town.
Wisdom Staff : For sale at the Item Shop in Traverse Town.
Lord Fortune : Get every summon and visit the Fairy Godmother.
Violetta : White Trinity in Olympus Coliseum.
Wizard's Relic : A rare item dropped by Wizards
in Hollow Bastion.
Dream Rod : Acquire every spell and visit Merlin.
Save the Queen : Beat the Hades Cup solo.


-Trinity Points
Trinity Points are special spots where the three main party
members -- Sora, Donald, and Goofy -- can make strange things
happen. There are five main types: Blue, Red, Green, Yellow,
and White, acquired in that order. As with Dalmatians, Trinity
Points gradually become accessible as the game goes on.
Revisit old areas with these new abilities to pick up hidden
items.

Blue : Trinity Jump -- the party hops up somewhere, or calls down
an item. Earned after clearing Traverse Town the first
time.
Red : Trinity Smash -- the party breaks through a barrier.
Earned after clearing the first ring of four worlds.
Green: Trinity Ladder -- the party climbs up to a high place.
Earned after clearing Agrabah.
Yellow:Trinity Push -- the party shoves something out of the
way. Earned after defeating Hercules in the Colosseum
tournament.
White: Trinity Touch -- the party touches weapons, and something
appears. Earned after the first battle with Riku in the
Hollow Bastion.

Traverse Town
Blue: First District, by the cafe; First District, by the world
exit; Third District, up in the corner behind the fountain;
Merlin's House, by the save point.

Red: First District, alleyway; Second District, by the grate to
the Secret Waterway; Second District, atop the Gizmo Shop.
Green: Cid's Accessory Shop.
Yellow: Behind Merlin's House.
White: In the Secret Waterway, by Leon.

Wonderland
Blue: Lotus Forest, in the grove near the entrance; Lotus Forest,
farther toward the back.
Green: Rabbit Hole, near the save point; Bizarre Room, in the
empty fireplace.
White: Lotus Forest, on the other side of the picture in the
Bizarre Room.

Olympus Coliseum
Blue: By the gates, on the left side; By the gates, on the right
side.
Green: In front of the Coliseum gates.
Yellow: In the lobby, by the stone block.
White: In front of the Coliseum gates.

Deep Jungle
Blue: In Jane's Camp; On a high platform in Climbing Trees.
Green: In a hidden spot in the Treehouse -- hunt around carefully.
White: In the Waterfall Cavern, in front of the Keyhole.

Agrabah
Blue: Bazaar, atop a platform; Cave of Wonders, in the Silent
Chamber.
Red: Cave of Wonders, in the Treasure Room.
Green: Storage Room, off the Plaza.
Yellow: Cave of Wonders, in the Hall.
White: Cave of Wonders, in the main entrance.

Monstro
Blue: Mouth, atop a platform; Throat, on one of the spiral
platforms; Chamber 5.
Green: Mouth, on the roof of Geppetto's shelter.
White: Chamber 6.

Halloweentown
Red: In the entrance to Oogie's Manor, only available before
defeating Oogie.
White: Moonlight Hill.

Atlantica
White: Triton's Palace, in the center beneath the purple shell.

Neverland
Green: Ship's Cabin, at the entrance to Hook's cabin.
Yellow: Ship's Hold, on a platform halfway up to the top.
White: Up on the deck of the ship.

Hollow Bastion
Blue: Great Crest, after the large platform battle; hidden in the
Dungeon.
Green: On the second floor of the Library.
Red: Entrance Hall, second level, in front of the statue.
White: Halfway to the top of the Rising Falls.



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