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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
LAST UPDATE - SHOW ALL


Smugglers Run
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-Invisibility:

Pause the game, press R1, L1, L1, R2, L1, L1, L2.

-Lighter cars:
Pause the game, press L1, R1, R1, L2, R2, R2.

-Increase time warp:
Pause the game, press R1, L1, L2, R2, Right, Right, Right.

-Decrease time warp:
Pause the game, press R2, L2, L1, R1, Left, Left, Left.

-No gravity:
Pause the game, press R1, R2, R1, R2, Up, Up, Up.

-Get Special Cars
At title screen, press x 10 times circle, triangle, R1, R2

-New Extra Cars:
Take Midnight Racing Club and save your cars then load them
on Smuggler's Run and you will have extra cars

=Decrease time warp:
Pause game play, then press R2, L2, L1, R1, Left(3).
A sound will confirm correct code entry. This can be
repeated up to three times to increase the effect.

=Lowrider:
Pause game play then quickly enter the "Increase time warp"
code three times. Note: This only works on joyride mode and
only on certain cars of a certain team and on certain levels
for each car.

-Midnight Club: Street Racing cars:
Play Midnight Club: Street Racing and save the game.
Start Smuggler's Run and load the Midnight Club saved game.
You will now be able to use a car from that game.


-Hidden Tunnels:
From where you start, drive over the sand dunes in the
desert level until you are in plain view of the windmills.
Drive over the hills and you will see a long dirt road.

Follow the road towards the 1st border check point. Keep
driving until you pass the antique post office and a small
group of hitchikers.

The end of the road should be near, find then end and take
a right.

"4-Wheel" through the mirage pond until you see a oval
tunnel.

Drive through that tunnel, and you will end up in a "ghost
valley", then follow the dirt tracks until you get to
another tunnel but do NOT go into it.

Instead, take a right up a steep hill. Once at the peak of
that hill, go under the boulders located to your right, and
follow the road that leads to a pit.

Drive off into the pit, and you'll find another hidden
tunnel.

Go into the tunnel and you will now end up in another giant
dark pit!

Go into the new pit and you'll notice ANOTHER hidden tunnel.

You can either drive into the tunnel and take a gigantic
flying dive directly over the post office or you can come
out the other end and be launched 50 feet into the air! This
is where you can climb the side of the mountainous hill to
get to the top of the desert mountains. Just use make sure
you use the Hummer, since it can climb large objects.

Once your on top of the mountain, you will see that it is
the highest point in the level, allowing you to see
everything there is. You will also notice a black wall that
is the end of the map! There are plenty of traps, so be
careful! Enjoy the view!


-Hint: Make traffic fly:
Enable the "No gravity" and "Lighter cars" code. Tap or slam
into a car. Depending on how hard it was hit, the car will
slowly or very quickly beginto "fly" into the air.

-Hint: Waterfall tunnel:
Start the game in Joyridin' (two player) and go to the
Forest. When game play begins, a river should in front of
you. Go to the right and follow the river until you reach
a waterfall. There is a path to the left, when you are
looking directly at the waterfall. Follow the path. When you
reach the top, keep going until you get to the end of what
looks like a forest half pipe. Turn to the left. You will
then see two bridges. Go to the second one, that has no roof
over it. Go across the bridge, but stop when you get to the
end of it. To your upper left-hand side should be a medium
sized hill. The tunnel is directly on the other side of it.
When in the tunnel, you will start to go down, then up, and
do a few turns/ However at the end, you will shoot out of a
waterfall. For best effect, have one player watch the front
of the waterfall while the other player goes through the
tunnel --suddenly a car will shoot out of the waterfall from
nowhere.

-Hint: Quicksand:
Select Joyridin' mode. At the start point, turn right and
cross the large pipe. Follow the road to the first aid
station. About 100 feet past the first aid station, you will
see tire tracks in sand on your left. About 20 feet down the
road past the tire tracks is quicksand on your left.

-Hint: Drive to the highest point of the Desert:
Go to Joyridin', select the Desert, and a military vehicle.
From where you start, drive over the hills where you see the
windmills Go over the hills and you will see a road. Follow
the road towards the border check point. Follow the road as
it passes the post office and a couple of backpackers.
Follow the road until it ends and take a right. Drive
through the dried up pond until you see a tunnel. Drive
through the tunnel and you will end up in a "valley". Follow
the dirt tracks until you get to another tunnel but do not
go into it. Instead, take a right up a steep hill. Once you
are at the top, go under the boulders and follow the road
that leads to a "pit". Drive off into the pit and you will
see a tunnel. Drive through the tunnel and you will end up
in another "pit". Drive into the pit and you will notice
another tunnel. You can go into the tunnel and take a
serious dive right over the post office that you passed on
your way here or you can stay in the "pit". This is where
you can climb the side to get to the "top" of the desert
mountains. Use a car that is strong, such as the Hummer to
get to the top. Once you are up there you will notice a
black wall. That is the end of the map. There are a lot of
traps up there, so be careful.

-Hint: Small pond in the Forest level:
Go to Joyridin', select the Forest, and a strong vehicle.
From where you start, go straight and follow the road over
the bridge.Stay on the road until you see a chain of
mountains. The road starts to turn here, parallel with the
mountains. You will see a white boulder directly off the
right side of the road. Park next to it so that you are on
the right side of it, facing the mountain. To the right is a
green patch of grass on the mountain. That is where you need
to drive up. When you get to the top, you will see another
small mountain ridge. Go right and follow the green grass
that leads you down and couple of feet into a flat area.
Drive straight ahead. Notice the green grass that goes all
the way to the top. That is your path to the top where the
"pond" is located. Once you are on the top, take a left and
follow the "black wall" (towards the sunset) -- you cannot
fall off. You will see some jagged rocks. Right over the
rocks is the pond. If you want, keep following the black
border and see how far you get -- be careful or you will
have to start all over again.

-Hint: Steer in mid-air:
You can use the emergency brake in mid air to steer the car
in any direction. You can also rock it back and fourth, or
even spin on end:

-Hint: Defeating the O'Gradys:
When racing against the O'Gradys, choose the SUV. As you
start, the two buggys in front of you will take the lead.
As you approach a corner, both buggys will swerve on to a
grass verge. Do not follow them. Instead, continue along the
road as you turn the corner. The buggy in second place will
land in front of you. Ram him and he should go flying,
putting you in second place. To over take the buggy in front
of you, floor it as you enter the town. If done correctly,
you should fly past him and be in first place at the last
check point.

-Hint: Career mode:
When in career mode, use buggy even though it is the
second-fastest vehicle. The rally car has good speed but it
is not meant for off-road.

-Glitch: Break dancing cars:
Note: This works best with the "No gravity" code enabled.
Accelerate up a very steep hill until the car starts to
wheel spin and rolls back down. As the car starts to roll
onto its side, turn the steering hard the way the car is
falling just before it hits the ground. This will send the
car in to an uncontrollable spin on its nose as it tries to
correct itself.

-Glitch: Drive over 1000 mph:
Go to Joyridin', select the Desert, then choose the SUV.
Once started, head west (with the top of the map designated
north) until you reach the mountain range at the edge of the
map. Find the telephone wires. Now head south up the trail
behind the telephone wires. Just before the trail curves
slightly to the left, track straight up the side of the hill
on the right. You have to hit it at an angle driving at
least 60 mph. Once on top, head to the right to the top of a
narrow ridge. Proceed slowly, as it is very narrow. Try to
stay to the right on the ridge, then head straight up the
hill at the end of the ridge. This will probably take
several tries before you learn the correct angle of attack
required to scale this hill. The SUV is the only vehicle
that can climb this, and it can be done. Once on top of this
hill, head to right and follow the edge of the landscape
north to the corner. Watch out for the big holes, as they
are extremely difficult to climb out of. Once at the corner,
head east along the edge and fall into the first hole you
reach. You will fall through the graphics into a void, where
your speedometer will eventually climb to 1,118 mph.

Use the massive truck, slow down the Time Warp to the
slowest setting, and select no gravity. Use the emergency
brake trick to make you car spin on end -- keep the
acceleration floored and steer to the left. If done
correctly, your car will slowly rise up and the mph will
keep increasing. It will eventually stop at 1,118 mph.
Release, and wait for a long time before you car hits the
ground and flies around the course uncontrollably at a very
high speed. Note: This may take more than one attempt.


-Glitch: Pass through graphics:
Go to Joyridin' on the snow level and select the Dune Buggy.
Go to the lake, keep to the left, and go under the bridge.
Follow the frozen water and when there is a fork in the
water, take a right. Keep going in this direction until the
water ends at a big hill. You will need to be driving about
115 mph or more to make it up the hill. Once you are on the
hill, take a right. Follow the edge of the graphics and when
it forms a corner with a ramp, go over the ramp to will fall
into the graphics. Sometimes you will just spin there. At
other times you will hit the ground and be able to drive
off.

To travel over the large hill after the ice, enable the
"Lighter cars" and "No gravity: codes. You will not have to
reach the maximum speed, and making it to the top is much
easier. Try to stay in a straight line, and you should fly
up into the air, and coast over the top.

This also can be done with the Military Vehicle at the same
location if it is going about 119mph.

Go to desert and chose the rally car. Go to the side of the
level and climb it. Push against the side and follow it
around the level until you find a ditch that appears towards
the black. You will fall down and the surroundings will turn
black.

-Glitch: Flying car:
Select joyride mode, choose the forest level and the Rally
car. Enable the "Low gravity" and "Lighter car" codes. Drive
right and follow the road by the river. Once the road starts
to curve right then left and you pass a green sign, you
should see a tall hill that jumps over a small trail with
logs. If done at the right angle and speed you sometimes can
start flying to the left, right, down, or in some cases up,
where you can look down an see the land. If done correctly
your speed will increase up to 1,118 mph.

-Glitch: Hole in the ice:
Drive to the waterfall in the snow and fall off. If you
drive in the left corner, there is a hole in the ice but it
looks as if you were driving on regular ice.

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