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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
LAST UPDATE - SHOW ALL


Lotus Challenge
send to a friend printer friendly version submit cheat
this page has been viewed 848 time(s)
-All Tracks and Cars

Code: CRAIGSAID

-Ending bonuses
Successfully complete all challenges for Jack and Zoe and
finish in first place in all championship races to unlock
all cars and reverse mode.


-Some hints from Virgin:
------------------------------------------------------------------
-Driving aids
------------------------------------------------------------------
Driving aids are for the complete novice who isn’t as practiced in
the art of driving a raw sports car efficiently around the track.
They take away a lot of the responsibility so that when all the
Driving Aids are on, you only need to worry about left,right and
go!

Despite it’s accessibility, you won’t be holding any competitive
lap records if you keep using them. Driving Aids tend to over
compensate. They do help you keep the car in control, but the cars
can go a lot quicker around the track if you switch everything off.
Well, if you race just as fast with driving aids on or off, you’d
leave them on all the time won’t you. And you’ll never get to
experience the joy of beating a lap record with your own fantastic
driving and not the CPU’s.

-ABS:
With ABS on you don’t have to worry about locking up the
wheels of your car. ABS isn’t designed to make your car stop
sooner, it’s designed so that drivers still have control whilst
braking. It pulses the brake so that you can still steer the car.
Because, the wheels are still rotating, they will still have an
effect when you steer. When the wheels lock, steering has a lesser
effect, as your wheels effectively become four rubber feet on which
the car sits.

If you do want steering control whilst braking and ABS is off.
You can either pulse the braking (cadence braking) or just apply
less braking force. You’ll find that the car still slows down but
without the loss in control.

-Traction Control:
This completely takes away the responsibility of throttle
control. Without it, any heavy handedness with the throttle
can cause your drive wheels to lose traction and start
spinning and smoking. If left spinning for long enough,
the cars can start to donut (spinning on the spot), throwing you
in a random direction, sometimes in the opposite direction to your
competitors! This problem is worse if you’re wheel spinning whilst
going around a corner. Because there’s more yaw momentum (turning
force) your car could flip out even more.

Traction control also helps out if you come off at a corner.
Invariably, you end up in grass or gravel, which gives you less
tyre grip. Again Traction control will help you out by providing
just enough power to get back onto the road.


-Auto-braking:
If you’re a complete driving simulator novice, or you’re
brought up on a diet of Mario Kart or Ridge Racer, the chances are
your braking distance judgment is non-existent.If you’re a GT vet,
you should be OK. AB takes braking away from the game. When you
approach a corner, the car will slow down for you at the same rate
as the other cars in the race. If you’re racing at a harder
Opponent AI level, the brakes will come on later.

The braking is optimized for the racing line, so if you’re going
wide into a corner, it won’t compensate for you. You can over-ride
AB if you want and just brake for yourself if you find that it
doesn’t use enough. Also AB doesn’t necessarily use the most
efficient braking points. You can out-brake you opponents without
it, so it’s worth learning not to rely on it too much. It just
eases you into the game by taking away the responsibility of
braking.


-Assisted-Steering:
Without it, the car can spinout, losing you lots of time as
you have to get the car back on the road. AS is there to help out
in the event that you lose the back end of your car. What it does
is it calms the effect of your steering input by limiting it to
what you need to keep the car in control so you don’t steer into
a slide, making it worse. By limiting the steering, the car simply
slows rather than spin out.

Because it lets you steer to the limits whilst it’s still on,
use it to learn how much you can throw the car into each corner
before AS has to engage.


------------------------------------------------------------------
-Steering Control Methods
------------------------------------------------------------------
-Combined Steering:
Imagine the analogue stick movement as the face of a clock.
Combined steering uses 9:00 via 12:00 to 3:00. It also has
the conventional left/right, 9:00 via neutral to 3:00. This
system is there to encourage you to try the circular
steering method. The combined nature of this system means
that whilst you’re learning the Circular method, you can
always jump back to the conventional method in emergencies
such as catching a slide. With practice, you will
eventually get used to holding the stick forward for when
you drive in a straight line. Some people say this is
uncomfortable, but it’s no different to raising your hand
to hold the wheel in a real car. The benefits of circular
steering will be described in the next section.


-Circular Steering:
This is THE way of playing Lotus Challenge. If you’re not
a dinosaur and are willing to try out new techniques and
control methods, then you won’t regret learning Circular
Steering. Circular does cover more of the stick’s movement
than the Combined Steering system. Using the same clock face
system, it goes from 7:30 via 12:00 to 4:30. This gives you
about two and a quarter times the amount of control, which
makes it more forgiving for the clumsy thumbed player.
There are several benefits when using Circular Steering.

First of all, it gives you a finer degree of control of the
car. This leads to more subtlety when you’re driving. On the
fast tracks, when you’re flying along at speed, the fine level of
control really comes into it. It allows you to smoothly thread your
way through traffic, as heavy steering movements are not the order
of the day.

Second, it allows you to hold long bends much easier than
tapping the D-pad or Analog stick. On tracks such as Arizona
or Florida, where there are long sweeping bends, this really
helps, as you can still change lanes subtly on the bends.

Third, if you’re hardcore and you’re playing the game with
full damage, sometimes you damage your car and it starts to
‘pull’ to one side. You can subtly adjust the cars ‘neutral’
position and make it go straight by holding the stick slightly
to the side, depending on which direction it’s pulling in.
Bit like driving a second-hand MK11 Fiesta!


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  • Click here for more Lotus Challenge cheat codes at Cheatoogle.com.
  • Click here to find more Lotus Challenge cheat codes at CheatServer.com .



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