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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
LAST UPDATE - SHOW ALL


Suffering, the
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-Defeating Fire Ghosts

To kill the Fire Ghosts, first reduce them to an ash pile.
Then, shoot the pile of ash to finish them off. Otherwise they
will come back and gang up on you

-Quick Revolver Reload
Press Reload then do a dive. Your revolver will be reloaded in one
second.

-Game Trailer
Remain idle at the new game screen. The trailer for the game will
eventually start playing.

-More Revolver Ammunition
To get more ammunition for the revolver that you get in the
beginning, instead of waiting for that one person you find to die
from the electric chair, kill him with the sickle that is found in
the cell. The gun will have a lot more ammunition.

-The Shining Reference
After you leave the Asylum where you do all the tasks with Doctor
Killjoy, you will be in an area which has what appears to be a
nine-step staircase. Walk up it and follow the wall. Sou should
run into an opening that has walls made of some type of
vegetation. You will hallucinate and see images of your children.
As you follow them, they will run down one way. While continuing
to follow them you will encounter a corpse that is sitting up
against the vegetation wall, with an axe laying beside him. This
is a reference to The Shining, where Jack Nicholson is chasing his
son through the labyrinth and dies against one of the walls
inside. The Shining was also mentioned in the game's bonus
material.

-Iron Maiden References
On many of the walls you will find 'If there is a God, then why
has he let me die', which is an exact quote from the song
'Hallowed Be Thy Name' by Iron Maiden. Also, on two walls near the
beginning of the game, the words 'This is a world that has gone
very wrong for me', which is also from the same song ('In a world
that has gone very wrong for me'). This is difficult to read
because its written in smeared blood.

-The Ring References
When you are in the abandoned World War II bunker, you will
encounter a desk with three phones. Two of them are are green and
the other is red. Pick up the red phone first and you will hear
the a girl's voice say "You will die in seven days".

-Destroying Dr. Killjoy's Movie Projectors
In the Asylum level, the key is to destroy all of Dr. Killjoy's
movie projectors. After destroying all the movie projectors, you
will be able to open doors and eventually get out of the building.
If you cannot destroy the projectors, find a way to block the
projection. You will see these movie projectors towards the end of
the game again. When you get into a room to battle Dr. Killjoy,
destroy the projectors. There is one on the second floor that you
cannot destroy. One will be in a crate hanging above. Find the
rope end and cut it to destroy the projector. Turn the switch on
next to the center table and stand underneath the contraption
hanging above. Get zapped, then throw a fireball at the monster
Torgue that is chained on the wall. The wall will explode,
allowing you to exit the level.

To defeat Dr. Killjoy in the Asylum level, you must shoot all the
projectors, which can be done easily by standing on the surgical
table without harm to you, since Dr. Killjoy brings the Slayers
back to life anyway. There is one camera in a cage above; shoot
the rope holder on the wall to destroy the camera. Another
difficult one is on the second floor. It can be destroyed by
shooting the fuse box below it on the wall.

-Tool References
There are two references to a song by the band Tool called 'Ticks
and Leeches'. Early in the game look closely at one of the walls.
You will see the words 'Ticks & Leeches' which references the
song. This is not a coincidence, as later in the game, about where
the Noosemen appear, written on the wall are the words 'Suck Me
Dry', which is a phrase constantly repeated in the song. Also, the
phrase 'I hope you choke' or 'I hope you choke on this' can be
found written on a wall some time before the gun fight with the
guards and the man with the gun turret. This is also part of that
song.

-Easy Bad Ending Sequence
At the last section before you fight the final Boss, enable the
'All items and weapons except for Gonzo Gun' code. After the
confirmation message appears, you will be covered in blood.
Complete the game and you will unlock the bad ending without
having to play the entire game with the normal requirements.

-Filling Insanity Meter
In the level where there is a group of shower areas, go to the
left and just dodge the 'syringe throwing' ghouls to get to the
next door. You can stick around and shoot some of the ghouls to
fill up you Insanity meter. When running across the shower areas,
do a 'zigzag' pattern to avoid getting hit in the back. There will
a fire blocking your way. Shoot the fire extinguisher to put out
the fire.

-Getting Torque's Last Insanity Move Easily
On your way to help the cop get to the Radio station, their will
be an endless amount of Slayers jumping out of the trees. Keep
killing them in Insanity mode until the experience bar will not
fill anymore. Stop the slayers from appearing, shine the spotlight
on the tree.

-Helping Clem Off The Island
Go inside the boat and go up the ramp. Look to your right to see
two barrels held up by a chain. Shoot the chain and the barrels
will drop. Then, throw a stick of dynamite or a Molotov cocktail
and the ship will catch on fire. This will stop the monsters from
coming onto the shore.

-Extinguishing Fires
In the level where Torgue is in a big break room and a fire is
blocking the door, turn the sprinkler on. Look for a drainage and
block it with a soda machine. The water will then flow toward the
fire and put it out. You will also use this same technique towards
the end of the game, where the 'fire ghost' blocks your way with
fire.

-Hallucination Mode
When you see the monster Torque becomes, kill him. If you cannot
kill him, try using the Gonzo Gun.

-Gonzo Gun
When you get the room in the basement where you hear your kid
scream behind a wooden door, blow up the canisters near it. Open
the red door and turn left. There will be a wooden box. Drag it
back near the hole in the wall at the top. Climb it and you will
see a dead guard. Later in the game there will be a Gonzo Gun.

-Constant Images
When you enable the 'All items and weapons' code or two or more
codes, you will constantly receive images from Dr. Killjoy's room,
where he has all the ink blot pictures everywhere on the walls
where the man that had his eyeball taken off. To stop this
side-effect, simply load a saved game before you entered the
codes.

-Passing Through Caves
When you get inside a cave system, leave flares in the path that
you have been to. This will prevent you from coming down the same
path again, wasting time and your flashlight battery. Watch out
for blood spots on cave ceilings where the 'decapitated chokers'
appear.

-Crossing The Rock Quarries
In the rock quarry, there is a fiery hole in the ground. Use the
crane control to knock a big rock off a ledge. The rock will drop,
block the fiery hole, and keep the Slayer from coming out. In the
other rock quarry, after helping another inmate to cross, swing
the crane towards you all the way to the left next to the platform
across the way. You will have to jump onto the rock that is
hanging from the crane. Get a running start and jump onto the
rock. If you do not do a running start, you will not make it on
top of the rock.

-Lighthouse Gears
To get the lighthouse gears to turn, throw a stick of dynamite at
the handle. After this is done, Torque will be able to turn
handle.

-Defeating Slayers
After getting through the Asylum, the Slayers will start to
reincarnate after being killed. The only way to keep them down is
to blow off their heads.

-Defeating Main Liners
In the shower area where countless Main Liners keep appearing,
turn the water off on all the showers and kill whatever remains.
They will stop coming.

-The Crucible Reference
When Tork and Ernesto defeat the Inferna around the stake, Ernesto
refers to the story of little girls accusing locals of witchcraft.
As a result, they were burned alive for practicing witchcraft.
This is a reference to The Crucible by Arthur Miller.

-Crossing The River
When you get to the point where Torque has to cross a river and
the bridge is out, shoot the chock underneath the truck. The truck
will roll onto the river bed. You can climb up the truck and get
to other end of the bridge. In another scenario, a speeding prison
bus will appear. Get out of the way and the bus will crash into
the river bed.

-Torque's Family Archives
Successfully complete the game after following the good choices
when given the opportunity.

-Defeating Enemies
In the level where there is a C.O. with a machine gun, go upstairs
and shoot the other C.O.'s coming down the stairs. When you get
upstairs, there is a hole on the floor where you can shoot the
C.O. with the machine gun downstairs.

-Torque's Archives
Successfully complete the game after following the evil choices
when given the opportunity.

-Monster Archives
Successfully complete the game after using the monster
transformation as many times as possible.

-Playable Introduction Sequence
Successfully complete the game, then start another game to play a
'bonus level', which is the original introduction sequence with
'director's commentary'. To hear the commentary, jump on the crow
that lands in a corner.

-Torque Actions
Remain idle during game play and Torque will start doing strange
things, such as poking himself with a shiv or dropping his family
photo. He will does different things when you hold various
weapons.

-Defeating The Green Smoke Creature
First, turn off all four pipes leaking green gas in the corners of
the room. Then, shoot the rope tied on the wall, near the far end
of the room, to drop the box hanging from the ceiling onto the
vent that the green light is coming from. Then, shoot the other
rope tied to the wall near the railed door to drop the covering to
the vent. The last vent covering is in front of boxes which will
explode when you shoot them. After these vents are blocked, drag
the box over the vent nearest the dead inmate. Next, wait for him
to get in front of the fireplace and take the from of a man. When
he does this, turn the crack so that the gas pushes him into the
fireplace. Then, run over and shut the door.

-Defeating Enemies At The Dock
In the docks, where you have to battle the 'Insane' Torque, find
the .50 cal machine and shoot him with it.
On the last level, you are isolated out on the docks and have to
fight the monster that is your alter-ego. Make sure you have your
shotgun (in the trailer in the preceding level). Immediately as he
appears, shoot him. Walk forward, to the right, and up the ramp
going to the fenced off piece of land. Run towards the fence and
to the left. Walk off the land where the fence ends. There is a
little shelf of land that you can stand on. On all difficulties
except 'Impossible', you can stand on this shelf and shoot the
monster until he dies. It takes about sixteen shots from the
shotgun. You can then jump back on the land (this may require
several attempts) and deal with the hypo-monsters. The best way to
kill these is to shoot the ammunition boxes that are spread around
the level. You can also throw bombs in their vicinity to kill
them. If you are playing under the 'Impossible' difficulty
setting, you can drop down to the shelf of land but must move up a
couple of yards or the monster will jump and you will be thrown
into the water. Once you are safe, he appears for a few seconds
then runs down to the main dock then jumps repeatedly. Eventually,
he comes back. You can shoot him with the shotgun and throw
cocktails at him until he dies. The big monster at the end is
relatively easy to kill. When coming from the fenced-off land back
to the dock, there is a fenced door to the right that you can kick
open. In three of the four places where the monster appears, you
can hide out and not be hurt. If you are energized with the blue
plasma, you can throw the plasma at him and avoid being drawn
close. When he attempts to shoot fire at you, jump back to avoid
being burned. There are boxes to hide behind if he comes up on the
side nearest to the fenced-off land. If one of his whirling blue
spirals hits you, just shoot at him in slow motion as he tries to
hit you until you are a safe distance way. If you are a good
person throughout the game, a man arrives in a boat and you will
jump aboard to get off the island. If you are a bad person (i.e.,
shooting potential allies and everyone else that you encounter),
the ending changes. You will throw a big box at the man who comes
to rescue you (sinking his boat), change into your alter-ego, then
go back towards the prison to apparently fight everybody who
attacked you on the way. The alternate beginning involves you
being put into a prison cage and changing into your alter ego
(monster) after you have been provoked.

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