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A B
C D
E F
G H
I J
K L
M N
O P
Q R
S T
U V
W X
Y Z
LAST UPDATE - SHOW ALL
Pause game play and enter one of the following codes to activate
the corresponding cheat function.
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Effect Code
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omnipotent Toggle invincibility
boomstix All weapons (except Sigal)
jimmy All keys
donnytrump Gold and stat tokens
pumpup Power-up
topo Toggle full map, scanner, normal
stonecold Kill all enemies on level
gripper Disable slide
lego One Sigal piece
spin Change music
scoot Change location in current level
rift Level select
elvis No clipping mode
gps Display coordinates
dots Display framerate
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You must follow the "B" plot by killing the Oracle before seeing
Macil to have the chance to get the following ten stat increases.
All stat increases result in 1 Stamina and 1 Accuracy.
Each increase raises your Accuracy and Stamina values by 10
(out of a possible 100 total).
Complete Prison Mission: Macil awards tokens.
Complete Power Station Mission: Irale and Medic in town awards
instants.
Complete Sewers: (Macil awards tokens.
Complete Training Facility level (optional): Switch at end awards
instant.
Complete castle mission (kill Programmer): Macil awards tokens.
Kill the Bishop: Oracle awards tokens.
Kill Macil or the Oracle (Oracle or Macil awards tokens)
Shut down transmitter in mines (optional): Instant.
Shut down peasant converter machine: Instant.
Kill Loremaster: Instant
Keys :
Base key: Rowan (Near Sewage plant in town-2).
Govs key: Macil (Front Base).
Passcard: Governor Mourel (Governor's home in town-2).
ID Badge: Prison door guard (Prison entrance-5).
Prison key: Warden (Upper level, prison-5).
Severed hand key: Judge Wolenick (Lower level, prison-5).
Power 1 key: Movement spy (Warehouse of the power station-4).
Power 2 key: Technician (Upper level of power station-4).
Gold key: Technician (Power station-4).
Power 3 key: Technician (Core area of power station-4).
ID Card: Sewer guard (Beginning area of the sewers-6).
Silver key: False Programmer #3 (Audience Chamber in Castle-8).
Oracle key: Guards right outside of the temple (Borderlands-11).
Military ID: Keymaster (Borderlands-11).
Order key: Guard inside base and warehouse filed guard (Bailey-17).
Warehouse key: Sergeant Guard (Bailey-17).
Brass Key: Macil (New Front Base-10)
Red Crystal Key (Conversion Chapel-24)
Blue Crystal Key (Conversion Chapel-24)
Chapel Key (Conversion Chapel-24)
Catacomb Key : Richter (Order Commons-23)
Security Key: Quincy (hospital area of the Fortress:Bailey-17)
Core Key : Acolyte (near water area in Fortress:Administration-15)
Mauler Key: Warehouse guard (Stores-17).
Factory Key (Ruins-25)
Mine Key (Ruins-25)
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