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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
LAST UPDATE - SHOW ALL


Imperialism
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Map codes 

Start a new game, press [Ctrl] and click on the globe.
Then, enter one of the following map codes to start
a game with the corresponding features:
------------------------------------------------------
MAP CODE RESULT
------------------------------------------------------
Pippin Red power has large coal and iron resources
Hothor Green power has balanced resources
Kidasticks Red power has balanced resources
Dune Almost all tundra and desert map
Scotland Almost all hills map
------------------------------------------------------

Mega Goods
----------
Start game and save (remember which slot 0 thru 7).
Record amounts of horse, cans, cloth, wood (make sure
you use some before saving or your goods mix will look
just like all the computer players).
Convert amounts to hex (in 4 character groups 15 = 000F)
Exit from game and use hex editor to search until you
find an exact match to your goods. If you search for
a code string of 3 or 4 goods you'll get to the right
address quicker. The sequence of goods amounts in the
hex editor is as follows:

cotton wool timber coal iron horse blank cans cloth wood
xxxx xxxx xxxx xxxx xxxx xxxx 0000 xxxx xxxx xxxx

paper steel blank shirt chair hammer cannon grain fruit
xxxx xxxx 0000 xxxx xxxx xxxx xxxx xxxx xxxx

when you find the match, go ahead and edit your values.

there is some maximum value you can set (you can use at
least upto 05FF (1535)

The address locations appear to change after each save
but the order is the same

If you use this along with the money hex edit codes, you
should be in tall cotton.

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Related Links
  • Imperialism 2 Age of Exploration tips

  • Click here to find more Imperialism cheat codes at CheatCodesClub.com .
  • Click here for more Imperialism cheat codes at Cheatoogle.com.
  • Click here to find more Imperialism cheat codes at CheatServer.com .



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