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Beat the game clearing every single level (90 in total).
Once Bowser is defeated, save and you will be brought to a World
Selection screen where you can jump to any of the 8 worlds.
All locked doors will have been unlocked and you can freely visit
any stage/bonus stage/castle/etc.
Go to a mushroom house and pick a chest. If it contains a suit,
get a game over. Now select continue. The levels you have beaten
will not be reset, only the mushroom houses and the slot machine
games. After continuing, go back to the same mushroom house where
you've received the suit. No matter what chest you pick, you will
always find a copy of the same suit. Repeat this trick to get as
many suits as you want.
For every 1,000,000 points you earn, a star will appear above the
title Super Mario Bros. 3 (where you select between Super Mario
Bros. 3 or Mario Bros.) You can earn up to five stars.
For each 150,000 points you get in Mario Brothers, a star will
appear at the top of Mario Brothers at the game selection screen
(where you pick between Super Mario Brothers 3 and MarioBrothers).
You can get up to 5 stars maximum.
To replay any level, fortress, and castle, beat every level in the
game. Not just Bowser, every single level.
If you manage to ''beat'' a spade house (by correctly matching the
pieces into any of the 3 forms), you can unlock additional houses!
In addition, you can create different combos that can get you even
more lives!
Heart house : Star is replaced with a racoon leaf, and matching
it rewards you with 7 lives
Club House : Star/Leaf is replaces with the number ''3'',
matching this awards you 9 lives
Diamond House: All items are replaced with stars..a Guarenteed
win!
Once you have passed a diamond house, the cycle repeats itself.
Beat the Game, then go to world 1 level 3 and hit the big old
super mario 1 coin and get the coins needed
Go to a shop and use it over again clear every level, including
Hammer bros. levels
Blue Mushroom House - Get 30 Advance (Ace,A) Coins
Orange Mushroom House - Get 50 Advance (Ace,A) Coins
Red Mushroom House - Get 80 Advance (Ace,A) Coins
After you beat the whole game, special coins at the beginning of
the secret levels:
Levels and required coins:
1-4, 2-2, 3-8, 4-2, 5-5, 6-7, 7-2
Each will have a number on the bottom of the screen telling you
how many coins in that level you need to get a white mushroom
popup on the map. Once you achieve that many coins, the white
mushroom house icon will show up.
Worlds 1, 3, 5, 7 - You get the P-Wings
Worlds 2, 4, 6 - You get Anchors
In most levels, there are multi-colored blocks held up by screws.
With the white ones, you can drop behind the scenes to escape
enemies or find secret exits by holding down on the d-pad for 5
seconds. In World 1-3 towards the end of the level, drop behind
from on top the white block and run behind the black curtain. You
will uncover a hidden mushroom house which contains a warp
whistle.
Defeat the Koopaling at the end of an Airship (Worlds 1-7) while
wearing either the Frog, Tanooki, or Hammer Bros. suit and receive
a special message from the King.
In World 5 (Cloud World), the first available mushroom house has
a Tanooki Suit. Get it and beat levels until you get to the cloud
part of the world by beating the spiral tower. The game offers to
save your game. Save it, then get game over. When you continue,
you keep the Tanooki Suit you got at the mushroom house, and the
mushroom house has returned! All of the other levels remain
defeated as well, though the spiral tower remains standing, so you
cna beat it and save your game, get game over, and get another
Tanooki Suit each time! The suits make good replacements for
leaves, mushrooms, and useless items (like music boxes) in your
item list.
Glitch only works for World 5 due to the ability to beat the
spiral tower as many times as you want and save after each time.
Whistle 1- On Level 1-3 when you get to the end of the course you
will find a white block. Hold down while on top of the white block
until you go behind the scenery. From here run to the end of the
course and you will be transported to a room with a magic whistle
Whistle 2- On the World 1 Fortess, when you come across the first
Dry-Bones, there will be a [?] block. Hit this to get a leaf. As
Racoon Mario, knock out the dry bones and fly up the ledge until
you start walking along the top of it. Continue going right whilst
on top of the ledge until you stop moving. Press up to be
transported to a room with a Whistle
Whistle 3- On World 2 after you have collected the Hammer from the
Hammer Brothers go to the top right corner of the world map. Use
the Hammer to break a rock leading to a secret passge. In here
there is a Firs Brothers, beat them to get the Whistle
Attract Lakitu to the pit underneath the Venus Fire Trap. Next,
launch a Koopa shell between the two wooden blocks. Now, as Lakitu
launches Spiny Eggs, the Koopa shell will instantly destroy them.
Accumulate enough points, and soon you will receive infinite
lives. (NOTE: The max amount of lives you can get is 999.)
You need to be Raccoon Mario to do this. When you enter the World
2 Fortress, don't attack the first Dry Bones (the skeletal turtle)
you see. Instead, lure it over to the other two Dry Bones a few
screens ahead. Now, jump on the first one, and use the raccoon
tail to flutter onto the next one, and then the final one.
By then, the first one should be back on its feet. Keep repeating
the process for infinite lives.
The N-Spade Memory Game will appear on the world map every 80,000
points you score.
There are a select amount of layouts that the game will select
from.
M=Mushroom
F=Fireflower
1=1-Up Chest
T=Ten Coins
2=Twenty Coins
S=Starman
MF2F1S
21MT1F
SMSMFS
FT1F1M
SM2SMT
SF2MFS
FS1F1M
TMFSMT
S22MFS
F2MS1F
1FTM2S
MTSMFS
FS1F2M
TM21MT
SFSMFS
MF2MTS
F1MT12
SFSMFS
1MTMFS
MTS22F
S1FMFS
MF1FSS
2SMT1F
2MTMFS
Use the following procedure to turn the Wandering Hammer Bros.
into a Treasure Ship. Note that this only works on Worlds 1, 3, 5,
and 6.
Make the number in the tens place of your score the same as the
number your using for the mutiple of 11
At the end of the stage before you reach the Wandering Hammer
Bros., stop the timer on an even number
Here's an example:
33 coins
score: 1,430
timer: 98
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